Alex
Alex

Reputation: 873

bottom navigation custom shape with shadow

I'm using BottomNavigationViewEx with custom shape (picture and code below). I want to make shadow on top of the navigation. Tried adding LinearLayout with shadow drawable or elevation. But line is drawn strait, ignoring custom shape. How i can implement this with custom shape? Thanks!

Current behavior

Layout:

<com.example.CurvedBottomNavigationView
    android:id="@+id/main_menu"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:layout_alignParentBottom="true"
    android:background="@color/white"
    app:itemIconTint="@drawable/menu_selector"
    app:itemTextColor="@drawable/menu_selector"
    app:menu="@menu/navigation" />

Custom class:

class CurvedBottomNavigationView extends BottomNavigationViewEx {
    private Path mPath;
    private Paint mPaint;

    /** the CURVE_CIRCLE_RADIUS represent the radius of the fab button */
    private final int CURVE_CIRCLE_RADIUS = 128 / 2;
    // the coordinates of the first curve
    private Point mFirstCurveStartPoint = new Point();
    private Point mFirstCurveEndPoint = new Point();
    private Point mFirstCurveControlPoint1 = new Point();
    private Point mFirstCurveControlPoint2 = new Point();

    //the coordinates of the second curve
    @SuppressWarnings("FieldCanBeLocal")
    private Point mSecondCurveStartPoint = new Point();
    private Point mSecondCurveEndPoint = new Point();
    private Point mSecondCurveControlPoint1 = new Point();
    private Point mSecondCurveControlPoint2 = new Point();
    private int mNavigationBarWidth;
    private int mNavigationBarHeight;

    public CurvedBottomNavigationView(Context context) {
        super(context);
        init();
    }

    public CurvedBottomNavigationView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public CurvedBottomNavigationView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init();
    }

    private void init() {
        mPath = new Path();
        mPaint = new Paint();
        mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
        mPaint.setColor(Color.WHITE);
        setBackgroundColor(Color.TRANSPARENT);
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        super.onLayout(changed, left, top, right, bottom);

    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        // get width and height of navigation bar
        // Navigation bar bounds (width & height)
        mNavigationBarWidth = getWidth();
        mNavigationBarHeight = getHeight();
        // the coordinates (x,y) of the start point before curve
        mFirstCurveStartPoint.set((mNavigationBarWidth / 2) - (CURVE_CIRCLE_RADIUS * 2) - (CURVE_CIRCLE_RADIUS / 3), 0);
        // the coordinates (x,y) of the end point after curve
        mFirstCurveEndPoint.set(mNavigationBarWidth / 2, CURVE_CIRCLE_RADIUS + (CURVE_CIRCLE_RADIUS / 4));
        // same thing for the second curve
        mSecondCurveStartPoint = mFirstCurveEndPoint;
        mSecondCurveEndPoint.set((mNavigationBarWidth / 2) + (CURVE_CIRCLE_RADIUS * 2) + (CURVE_CIRCLE_RADIUS / 3), 0);

        // the coordinates (x,y)  of the 1st control point on a cubic curve
        mFirstCurveControlPoint1.set(mFirstCurveStartPoint.x + CURVE_CIRCLE_RADIUS + (CURVE_CIRCLE_RADIUS / 4), mFirstCurveStartPoint.y);
        // the coordinates (x,y)  of the 2nd control point on a cubic curve
        mFirstCurveControlPoint2.set(mFirstCurveEndPoint.x - (CURVE_CIRCLE_RADIUS * 2) + CURVE_CIRCLE_RADIUS, mFirstCurveEndPoint.y);

        mSecondCurveControlPoint1.set(mSecondCurveStartPoint.x + (CURVE_CIRCLE_RADIUS * 2) - CURVE_CIRCLE_RADIUS, mSecondCurveStartPoint.y);
        mSecondCurveControlPoint2.set(mSecondCurveEndPoint.x - (CURVE_CIRCLE_RADIUS + (CURVE_CIRCLE_RADIUS / 4)), mSecondCurveEndPoint.y);

        mPath.reset();
        mPath.moveTo(0, 0);
        mPath.lineTo(mFirstCurveStartPoint.x, mFirstCurveStartPoint.y);

        mPath.cubicTo(mFirstCurveControlPoint1.x, mFirstCurveControlPoint1.y,
                mFirstCurveControlPoint2.x, mFirstCurveControlPoint2.y,
                mFirstCurveEndPoint.x, mFirstCurveEndPoint.y);

        mPath.cubicTo(mSecondCurveControlPoint1.x, mSecondCurveControlPoint1.y,
                mSecondCurveControlPoint2.x, mSecondCurveControlPoint2.y,
                mSecondCurveEndPoint.x, mSecondCurveEndPoint.y);

        mPath.lineTo(mNavigationBarWidth, 0);
        mPath.lineTo(mNavigationBarWidth, mNavigationBarHeight);
        mPath.lineTo(0, mNavigationBarHeight);
        mPath.close();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawPath(mPath, mPaint);
    }
}

Upvotes: 0

Views: 1010

Answers (1)

art
art

Reputation: 1332

MaterialShapeDrawable class can be used to create drawables with custom shapes that handles shadows and elevation. It gives much flexibility and also supports animations, for example bottom bar with cradle for fab (from matherial designs) is implemented with MaterialShapeDrawable:

bottom bar with cradle

It seems to me that it can be useful for you to draw the custom top side with shadow. Code example of material shape drawable can be found in my answer which solves the similar problem.

Upvotes: 1

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