Reputation: 1088
I want a popup menu or some kind of slide screen with options to come when i click on an icon in the app bar, however i dont want to use PopMenuButton as i dont want to use that icon. How can I do this?
My code
return new Scaffold(
appBar: new AppBar(
title: new Text("Home"),
leading: IconButton(
icon: Icon(
Icons.dehaze,
color: Colors.black,
),
onPressed: () {
// do something
},
),
),
body: new Center(...),
);
Upvotes: 4
Views: 6104
Reputation: 1
If the icon is the problem in PopMenuButton. You can change it by assigning icon attribute in PopMenuButton.
PopupMenuButton<Choice>(
onSelected: _select,
icon:Icon(
Icons.dehaze,
color: Colors.black,
),
itemBuilder: (BuildContext context) {
return choices.skip(2).map((Choice choice) {
return PopupMenuItem<Choice>(
value: choice,
child: Text(choice.title),
);
}).toList();
https://flutter.dev/docs/catalog/samples/basic-app-bar
Upvotes: 0
Reputation: 3003
@Denise, you don't need to manually create a button and assign action for drawer menu. You can simply use drawer
in Scaffold
with Drawer
widget like so,
class MyAppState extends State<MyApp> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Test'),
),
drawer: Drawer(
// Add a ListView to the drawer. This ensures the user can scroll
// through the options in the drawer if there isn't enough vertical
// space to fit everything.
child: ListView(
// Important: Remove any padding from the ListView.
padding: EdgeInsets.zero,
children: <Widget>[
DrawerHeader(
child: Text('Drawer Header'),
decoration: BoxDecoration(
color: Colors.blue,
),
),
ListTile(
title: Text('Item 1'),
onTap: () {
// Update the state of the app
// ...
// Then close the drawer
Navigator.pop(context);
},
),
ListTile(
title: Text('Item 2'),
onTap: () {
// Update the state of the app
// ...
// Then close the drawer
Navigator.pop(context);
},
),
],
),
),
body: Padding(
padding: EdgeInsets.all(20.0),
child: Center(
child: Column(
children: <Widget>[
Text('')
],
)
)
),
)
);
}
}
And if you wanna use different icon,
class MyAppState extends State<MyApp> {
final GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey<ScaffoldState>();
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
key: _scaffoldKey,
appBar: AppBar(
title: Text('Test'),
leading: new IconButton(
icon: new Icon(Icons.dehaze),
onPressed: () => _scaffoldKey.currentState.openDrawer()),
),
drawer: Drawer(......
Hope this helps.
Upvotes: 1