Reputation: 45
I have a string that is audio encoded in base64 and in wav format (I have adata link - {{vm.record}}).
I need to add an audio player in a widget which is written in js + html.
I don't understand why this didn't work. Do I need to write something in js to make this work? Where I can specify encoding ?
<audio
controls
src={{vm.record}} type="audio/wav; base64" autobuffer="autobuffer" autoplay="autoplay">
Your browser does not support the <code>audio</code> element.
</audio>
I know that "type="audio/wav; base64" is wrong.
I also tried this, but it didn't work:
<audio controls src="data:audio/ogg;base64,T2dnUwACAAAAAAAAAAAfm5nB6slBlZ3Fcha363d5ut7u3ni1rLoPf728l3KcK"/>
Upvotes: 3
Views: 8568
Reputation: 1336
If your audio files are over about 20MB then you might run into performance problems and errors in some browsers (notably Firefox). For this reason I recommend converting the Base64 into a binary Blob as described here using the convertDataURIToBinary snippet and then setting that as the audio.src
.
Upvotes: 0
Reputation:
You can have an HTML5 audio
tag in base64 encoding as so:
<audio controls autoplay loop src="data:audio/ogg;base64,BASE64CODE" />
No need for a type
! :)
Upvotes: 9