Reputation: 577
I have such kind of scenario
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Hello"),
),
body: Container(
child: ChildWidget(
listControl: this.sentToScreenBuildJson,
notifyParent: refresh,
),
),
);
}
this is my parent build method where I have added ChildWidget a another statfulscreen and passing is a json and a refresh funtion
as per json child will able to draw UI and on button click I am able to get callback to refresh method.
refresh() {
print("I get refreshed from child");
setState(() {
print("I get refreshed from child in setState");
this.sentToScreenBuildJson = this.newJson;
});
}
on button click both print get execute but UI is not updating as per newJson. Like I am expecting that as setState run parent has to call build with passing updated json. which is not working.
thanks for any help.
Upvotes: 0
Views: 518
Reputation: 6186
An alternative to @Darish's answer, you can declare a static variable in your class 1
, access that static variable in class 2
and then update the state of the variable in the class 2
.
For example:
import 'package:flutter/material.dart';
class Demo extends StatefulWidget {
static UserObject userObject;
@override
_Demo createState() => _Demo();
}
class _Demo extends State<Demo> {
@override
void initState() {
Demo.userObject = new UserObject(name: "EXAMPLE NAME");
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Color(0xfff3f3f3),
appBar: AppBar(title: Text("DEMO")),
body: InkWell(
onTap: () {
Navigator.push(context,
MaterialPageRoute(builder: (context) => HeroClass()));
},
child: Center(
child: Hero(
tag: "tag-demo-id",
child: Container(
color: Colors.black,
padding: EdgeInsets.all(20),
child: Text("${Demo.userObject.name} -> CLICK HERE",
style: TextStyle(color: Colors.white)))))));
}
}
class HeroClass extends StatefulWidget {
@override
_HeroClassState createState() => _HeroClassState();
}
class _HeroClassState extends State<HeroClass> {
final myController = TextEditingController();
@override
void initState() {
myController.text = Demo.userObject.name;
super.initState();
}
@override
void dispose() {
// Clean up the controller when the widget is removed from the widget tree.
// This also removes the _printLatestValue listener.
myController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("DEMO HERO")),
body: Hero(
tag: "tag-demo-id",
child: Container(
child: TextField(
controller: myController,
),
)),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
Demo.userObject.name = myController.text;
});
},
child: Icon(Icons.save),
));
}
}
// object class
class UserObject {
String name;
UserObject({this.name});
UserObject.fromJson(Map<String, dynamic> json) {
name = json['name'];
}
}
Upvotes: 0
Reputation: 5763
When you want to pass data from Child to Parent you should use NotificationListener
at parent and dispatch Notification
from child.
Instance of Notification
class will be having data that you can consume in Parent using NotificationListener
.
Mostly all the Flutter Widgets are using this technique, for example tab controller receive OverscrollNotification
when user reaches to the last tab and still try to swipe.
Following is the demo that you can use to understand how you can use NotificationListener
in your code.
import 'package:flutter/material.dart';
void main() => runApp(ParentWidget());
class ParentWidget extends StatefulWidget {
ParentWidget({Key key}) : super(key: key);
@override
_ParentWidgetState createState() => _ParentWidgetState();
}
class _ParentWidgetState extends State<ParentWidget> {
String _text = 'You have not pressed the button yet';
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: NotificationListener<IntegerNotification>(
onNotification: (IntegerNotification notification) {
setState(() {
print(notification);
_text = 'You have pressed button ${notification.value} times';
});
return true;
},
child: Column(
children: <Widget>[
Text(_text),
ChildWidget(),
],
)
),
),
);
}
}
class ChildWidget extends StatefulWidget {
const ChildWidget({Key key}) : super(key: key);
@override
_ChildWidgetState createState() => _ChildWidgetState();
}
class _ChildWidgetState extends State<ChildWidget> {
int _counter = 0;
@override
Widget build(BuildContext context) {
return RaisedButton(onPressed: (){
IntegerNotification(++_counter).dispatch(context);
},child: Text('Increment counter'),);
}
}
@immutable
class IntegerNotification extends Notification{
final int value;
const IntegerNotification(this.value);
String toString(){
return value.toString();
}
}
Upvotes: 1
Reputation: 11481
Update parant widget class UI on child button click
This is a common use case in flutter and flutter has built in InheritedWidget class for these kind of purpose. You may either directly use it for your purpose or use some ready made package solution which uses InheritedWidget
behind the scenes like Provider.
Upvotes: 0