Reputation: 1895
I'm in the process of porting a Linux application to Mac. I have different files with the source code that can get compiled and linked using the standard Makefile.
I'm going to be porting that code to Mac and continue writing code in C (sorry, no obj-c). Is there a way to create a project on XCode, add the existing code so I can use XCode and the IDE, compile and debug the code and generate Mac Makefiles?
Thanks for the help
Upvotes: 33
Views: 60366
Reputation: 7945
The Apple Developer docs have a section on porting makefile based projects into XCode.
"Porting UNIX/Linux Applications to OS X"
This subsection is most relevant: "Building makefile projects with XCode"
Upvotes: 2
Reputation: 1478
To import C code into Xcode:
just build. Seems to default to main.c
to change start program or add argues Project > New Project Executable.
the online help for xcode is good.
Good luck.
Robert
Upvotes: -4
Reputation: 104698
New Project -> Other -> External Build System
(in new project)
Expand "Targets"
select the target the template created
press return
edit the target settings:
/usr/bin/make
for invocation. if you want to use some other build system, then you'll have more to configure.note that you'll lose some integration when using a makefile.
you can regain some of that by adding the sources to the project (drag and drop), and not associating them with a target.
to improve navigation and code completion, you may want to create a second (dummy) target (such as a static library) so the ide parses your programs. you would then add the sources to the dummy static library, and set the makefile as a 'dependency' of the static library (so it gets built, and so it gets built first).
Upvotes: 40
Reputation: 30842
You can build using your existing makefiles and create a wrapper project with a custom target with a 'Run Script' build phase that just calls down to your makefile. This means that you'll also be able to use the debugger, but you probably won't get the full benefit of the editor with autocompletion etc.
Upvotes: 0