Muhammad Waqas
Muhammad Waqas

Reputation: 64

How To Create Animation of Segue perform and unwind segue?

i am working on application where i am trying to call controllers with animations second view controller with animations like when i call second controller with segue second controller come from right and first controller start moving to left like android push pop animations

i make some code

class SegueFromRight: UIStoryboardSegue {
override func perform() {
    let src = self.source
    let dst = self.destination

    src.view.superview?.insertSubview(dst.view, aboveSubview: src.view)
    dst.view.transform = CGAffineTransform(translationX: src.view.frame.size.width*2, y: 0)
    //Double the X-Axis
    UIView.animate(withDuration: 0.25, delay: 0.0, options: UIView.AnimationOptions.curveEaseInOut, animations: {
        dst.view.transform = CGAffineTransform(translationX: 0, y: 0)
    }) { (finished) in
        src.present(dst, animated: false, completion: nil)
    }



}

}

but from this code new controller come from right i need to move current controller to move left too if anyone can help

Upvotes: 0

Views: 169

Answers (1)

Trai Nguyen
Trai Nguyen

Reputation: 839

Try this code:

class CustomSegue: UIStoryboardSegue {
    override func perform() {
        let firstVCView: UIView = self.source.view
        let secondVCView: UIView = self.destination.view
        self.destination.modalPresentationStyle = .fullScreen

        let screenWidth = UIScreen.main.bounds.size.width
        let screenHeight = UIScreen.main.bounds.size.height

        secondVCView.frame = CGRect(x: screenWidth, y: 0, width: screenWidth, height: screenHeight)

        let window = UIApplication.shared.keyWindow
        window?.insertSubview(secondVCView, aboveSubview: firstVCView)

        UIView.animate(withDuration: 0.4, animations: { () -> Void in
            firstVCView.frame = firstVCView.frame.offsetBy(dx: -screenWidth, dy: 0.0)
            secondVCView.frame = secondVCView.frame.offsetBy(dx: -screenWidth, dy: 0.0)
               }) { (Finished) -> Void in
                self.source.present(self.destination as UIViewController,
                       animated: false,
                       completion: nil)
           }
    }
}


class CustomSegueUnwind: UIStoryboardSegue {
    override func perform() {
        let secondVCView: UIView = self.source.view
        let firstVCView: UIView = self.destination.view
        self.destination.modalPresentationStyle = .fullScreen

        let screenWidth = UIScreen.main.bounds.size.width

        let window = UIApplication.shared.keyWindow
        window?.insertSubview(firstVCView, aboveSubview: secondVCView)

        UIView.animate(withDuration: 0.4, animations: { () -> Void in
            firstVCView.frame = firstVCView.frame.offsetBy(dx: screenWidth, dy: 0.0)
            secondVCView.frame = secondVCView.frame.offsetBy(dx: screenWidth, dy: 0.0)
               }) { (Finished) -> Void in
                self.source.dismiss(animated: false, completion: nil)
           }
    }
}

Reference HERE for more details

Upvotes: 1

Related Questions