Reputation: 31
I was following along a tutorial described in this article.
The code of the article can be found here: https://github.com/seamusv/event_channel_sample.
I basically do the same only that i use kotlin instead of java.
In native code (MainActivity.kt):
class MainActivity: FlutterActivity() {
private val STREAM_TAG = "alarm.eventchannel.sample/stream";
private var timerSubscription : Disposable? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
GeneratedPluginRegistrant.registerWith(this)
EventChannel(getFlutterView(), STREAM_TAG).setStreamHandler(
object : EventChannel.StreamHandler {
override fun onListen(arguments: Any?, events: EventChannel.EventSink) {
Log.w("TAG", "adding listener")
[email protected] = Observable.interval(0, 1, TimeUnit.SECONDS)
.subscribe (
{
Log.w("Test", "Result we just received: $it");
events.success(1);
}, // OnSuccess
{ error -> events.error("STREAM", "Error in processing observable", error); }, // OnError
{ println("Complete"); } // OnCompletion
)
}
override fun onCancel(arguments: Any?) {
Log.w("TAG", "adding listener")
if ([email protected] != null) {
[email protected]?.dispose()
[email protected] = null
}
}
}
)
}
}
In my main.dart i do the following:
int _timer = 0;
StreamSubscription _timerSubscription = null;
void _enableTimer() {
if (_timerSubscription == null) {
_timerSubscription = stream.receiveBroadcastStream().listen(_updateTimer);
}
}
void _disableTimer() {
if (_timerSubscription != null) {
_timerSubscription.cancel();
_timerSubscription = null;
}
}
void _updateTimer(timer) {
debugPrint("Timer $timer");
setState(() => _timer = timer);
}
In the build function i also create a button which then calls _enableTimer() onPressed.
new FlatButton(
child: const Text('Enable'),
onPressed: _enableTimer,
)
Whenever i now press the button to call _enableTimer() the app crashes and i get the output "Lost connection to device"...
Am i doing something wrong or is this a bug in a newer version of Flutter since the article is from December 2017?
Upvotes: 2
Views: 1964
Reputation: 31
The solution to my problem was basically to start the stream in the main thread:
class MainActivity: FlutterActivity() {
private val CHANNEL = "alarm.flutter.dev/audio"
private val STREAM_TAG = "alarm.eventchannel.sample/stream";
private var timerSubscription : Disposable? = null
override fun configureFlutterEngine(@NonNull flutterEngine: FlutterEngine) {
GeneratedPluginRegistrant.registerWith(flutterEngine)
EventChannel(flutterEngine.getDartExecutor().getBinaryMessenger(), STREAM_TAG).setStreamHandler(
object : EventChannel.StreamHandler {
override fun onListen(arguments: Any?, events: EventChannel.EventSink) {
Log.w("TAG", "adding listener")
[email protected] = Observable
.interval(1000, TimeUnit.MILLISECONDS)
.observeOn(AndroidSchedulers.mainThread())
.subscribe (
{
Log.w("Test", "Result we just received: $it");
events.success(it);
}, // OnSuccess
{ error -> events.error("STREAM", "Error in processing observable", error); }, // OnError
{ println("Complete"); } // OnCompletion
)
}
override fun onCancel(arguments: Any?) {
Log.w("TAG", "adding listener")
if ([email protected] != null) {
[email protected]?.dispose()
[email protected] = null
}
}
}
)
}
Upvotes: 1