Reputation: 11
I want to print out and intiliaze a Structure with a pointer and give it to a another function.
My Problem is: How can i intiliaze the structure with the variable name 'register' and print it out to test and see my values and adresses? My Programms goal is basically to simulate a CPU. Therefore i have 3 pointers for the Orders, Stack and the Calculator (its a task given by our teacher). But im not so good with structures and pointers
#include<stdio.h>
#include<stdint.h>
#include<stdbool.h>
struct reg {
unsigned char pc; // Befehlszeiger
unsigned char sp; // Stapelzeiger
unsigned char fa; // Flags + Akkumulator
};
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256]);
int main(){
unsigned char data[128];
uint16_t cmd[256];
cmd[127] = 12;
data[127] = 'D';
data[128] = 'Z';
struct reg *registers = { '1', '2', '3'};
printf("The number before function: %d\n", registers->pc);
cpu(registers, data, cmd);
return 0;
}
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256])
{
printf("The number in function: %d\n", registers->pc);
return 0;
}
Because the program says:
|20|warning: initialization makes pointer from integer without a cast [-Wint-conversion]|
20|note: (near initialization for 'registers')|
20|warning: excess elements in scalar initializer|
|20|note: (near initialization for 'registers')|
c|20|warning: excess elements in scalar initializer|
c|20|note: (near initialization for 'registers')|
Upvotes: 1
Views: 43
Reputation: 1548
To make it work rewrite the code as follows :
struct reg registers = { '1', '2', '3'}; // "registers" isn't a pointer
printf("The number before function: %d\n", registers.pc); // "." instance of a struct
cpu(®isters, data, cmd);// pass the address of "registers"
Upvotes: 1
Reputation: 3515
If you want the dinamic allocation of the memory you can do this:
#include<stdio.h>
#include<stdint.h>
#include<stdbool.h>
#include<stdlib.h>
struct reg {
unsigned char pc; // Befehlszeiger
unsigned char sp; // Stapelzeiger
unsigned char fa; // Flags + Akkumulator
};
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256]);
int main(){
unsigned char data[128];
uint16_t cmd[256];
cmd[127] = 12;
data[127] = 'D';
data[128] = 'Z';
struct reg *registers;
registers = (struct reg*)malloc(sizeof(struct reg));
registers->pc = '1';
registers->sp = '2';
registers->fa = '3';
printf("The number before function: %d\n", registers->pc);
cpu(registers, data, cmd);
if(registers){
free(registers);
}
return 0;
}
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256])
{
printf("The number in function: %d\n", registers->pc);
return 0;
}
else, if you don't need dinamic allocation of memory:
#include<stdio.h>
#include<stdint.h>
#include<stdbool.h>
struct reg {
unsigned char pc; // Befehlszeiger
unsigned char sp; // Stapelzeiger
unsigned char fa; // Flags + Akkumulator
};
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256]);
int main(){
unsigned char data[128];
uint16_t cmd[256];
cmd[127] = 12;
data[127] = 'D';
data[128] = 'Z';
struct reg registers = { '1', '2', '3'};
printf("The number before function: %d\n", registers.pc);
cpu(®isters, data, cmd);
return 0;
}
bool cpu(struct reg *registers, unsigned char data[128], uint16_t cmd[256])
{
printf("The number in function: %d\n", registers->pc);
return 0;
}
Upvotes: 0