Reputation: 2889
I have a function I calling it in render() method and it's setState a Flag from the state.
So I got this error
Cannot update during an existing state transition (such as within
render
).
I read about this error, and what I understand it's because I setState in render method and this is the wrong way.
So I'm forced to do it if u have any idea to handle this tell me.
The main idea about this function
I have an array of an object "Name as Tools" so in every object I have "id, name, count, price" so that will render a three input in UI like this
and I have a boolean flag in-state "isEmpty" that checks every input in array before sending this data to the database.
Code
State = {
toolsUsed: [
{
id: 0,
name: '',
price: '',
count: '',
},
],
// Checker
isEmpty: false,
}
renderToolsUsed = () => {
const {toolsUsed} = this.state;
const tools = toolsUsed.map((item, i) => {
const {count, price, name, id} = item;
this.setState({
isEmpty: ['name', 'price', 'count'].every(key => item[key].length > 0),
});
return (
<View key={i} style={styles.tools}>
.... Inputs here ...
</View>
);
});
return tools;
};
JSX
render() {
return (
<View>
{this.renderToolsUsed()}
</View>
);
}
Upvotes: 1
Views: 62
Reputation: 11171
You can't update the state like this. It is like infinite loop. setState will trigger render, then render will trigger another setState, then you keep repeat the circle.
I don't know why you need isEmpty
when you already have toolsUsed
which you can use it to check if all input are empty.
Lets say if you insist to have isEmpty
, then you can set it inside input change event.
The code is not tesed. I wrote the code directly from browser. But you can get the idea before the code.
renderToolsUsed = () => {
const { toolsUsed } = this.state;
const tools = toolsUsed.map((item, i) => {
return (
<View key={i} style={styles.tools}>
<TextInput value={item.name} onChangeText={(text) => {
this.setState({
toolsUsed: [
...toolsUsed.slice(0, i - 1),
{...item, name: text },
...toolsUSed.slice(i)
]
}, this.updateEmptyState)
}>
// other input here
</View>
);
});
// ...
};
updateEmptyState = () => {
this.setState({
isEmpty: this.state.toolsUsed.every(x => x.name === '' && x.price === '' && x.count === '')
})
}
Upvotes: 3
Reputation: 7965
The state is not designed to store all the data you have in the app
For what you need isEmpty inside the state?
To do this, use a global variable
Or check it out when you want it out of the render
Upvotes: 0