Reputation: 1685
I have written JavaScript function, to shuffle an array of divs onClick.
// Function to shuffle 3 divs
shuffle = () => {
const shuffled = this.state.divs.sort(() => Math.random() - .50);
this.setState([...shuffled]);
};
// Button as an FYI
<button onClick={this.shuffle} className="has-text-black">shuffle hats</button>
This works absolutely fine, and randomises every time I click the button.
However, I want the divs to sort/shuffle 5 times automatically, onClick.
(IE = I don't want to have to click 5 times, to shuffle 5 times).
What's the best approach to do this?
(I've searched but haven't found anything to repeat shuffling on elements).
I thought about using async await/settimeout, to repeat this.state.divs.sort(() => Math.random() - .50)
5 times?
UPDATE:
To add context, here is a codesandbox... https://codesandbox.io/s/distracted-shape-ifsiv
When I click the shuffle button, you can see the hats only swap positions once. Not 5 times.
Upvotes: 3
Views: 666
Reputation: 13146
Here is a posible way to do it, with javascript.
hats
object get shuffled 5 times, with 200ms second transition.
Of course it's very simple, the object is meant to be extended!
let hats = [
{content: `<h6>1🎩</h6>`},
{content: `<h3>2🎩</h3>`},
{content: `<h1>3🎩</h1>`},
{content: `<h2>4🎩</h2>`},
{content: `<h4>5🎩</h4>`}
];
let timer;
function loop5(){
let i = 0
clearInterval(timer)
timer = setInterval(function(){
shuffle()
if (i >= 5){
clearInterval(timer)
}
i++
}, 200)
}
function shuffle(){
hats.sort(() => Math.random() - 0.5)
out.innerHTML = hats.map(e => e.content).join("")
}
div {display: flex; font-size: xx-large }
<button onclick="loop5()">shuffle hats</button>
<div id="out"></div>
Upvotes: 2
Reputation: 2530
I think shuffling one time and five times has the same effect, and Fisher-Yates is more efficient but keeping your way:
shuffle = () => {
let shuffled = [];
for(let i=0; i<5; i++)
shuffled = this.state.divs.sort(() => Math.random() - .50);
this.setState([...shuffled]);
};
If you decide to use "Fisher-Yates" algorithm, you can implement it like:
const shuffle = () => {
let array = this.state.divs;
for (let i = array.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
this.setState([...array]);
}
As I understood from your comment, you want to do animation, in this case you don't need a loop rather you can use setInterval()
and reset it ones executed five times. I have written a demo on both shuffling ways, as you can see the method that uses sort()
sometimes returns the same result while the "Fisher–Yates" always reshuffled.
<button onclick="shuffle()">Click To Shuffle</button>
<div id="1">div1</div>
<div id="2">div2</div>
<div id="3">div3</div>
<div id="4">div4</div>
<script>
//This one uses Fisher–Yates shuffle algorithm:
const divs = [...document.querySelectorAll('div')];
const shuffle = () => {
let count = 0;
const intervalId = setInterval( function() {
for (let i = divs.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[divs[i], divs[j]] = [divs[j], divs[i]];
}
divs.forEach( div => document.body.appendChild(div) );
count++;
if(count === 5)
clearInterval(intervalId);
} ,1000)
}
</script>
<button onclick="shuffle()">Click To Shuffle</button>
<div id="1">div1</div>
<div id="2">div2</div>
<div id="3">div3</div>
<div id="4">div4</div>
<script>
const divs = [...document.querySelectorAll('div')];
shuffle = () => {
let shuffled = [];
let count = 0;
const intervalId = setInterval( function() {
shuffled = divs.sort(() => Math.random() - .50);
shuffled.forEach( div => document.body.appendChild(div) );
count++;
if(count === 5)
clearInterval(intervalId);
}, 1000 )
};
</script>
For your case, it would be like:
let divs = this.state.divs;
const shuffle = () => {
let count = 0;
const intervalId = setInterval( function() {
for (let i = divs.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[divs[i], divs[j]] = [divs[j], divs[i]];
}
this.setState([...divs]);
count++;
if(count === 5)
clearInterval(intervalId);
} ,1000)
}
Upvotes: 1
Reputation: 5566
I don't see why shuffling 5 times is better or any different than shuffling 5 times. Anyway you can do it in a naive way like this:
// Function to shuffle 3 divs
shuffle = () => {
const shuffled = this.state.divs.sort(() => Math.random() - .50);
this.setState([...shuffled]);
};
shuffleTimesFive = () => {
for(var i = 0; i < 5; i++)
this.shuffle();
}
// Button as an FYI
<button onClick={this.shuffleTimesFive} className="has-text-black">shuffle hats</button>
Or maybe a smarter way is to have a shuffleNTimes
function that takes a parameter, like so:
// Function to shuffle 3 divs
shuffle = () => {
const shuffled = this.state.divs.sort(() => Math.random() - .50);
this.setState([...shuffled]);
};
shuffleNTimes = (n) => {
for(var i = 0; i < n; i++)
this.shuffle();
}
// Button as an FYI
<button onClick={this.shuffleNTimes.bind(this, 5)} className="has-text-black">shuffle hats</button>
Upvotes: 1