Reputation: 423
I'm trying to make a skinnable Django project.
What i'm having problems with is figuring out how i can serve file(s) from within the skin directory, and not from the media dir, so that all the skin's images/css/js files can reside in the skin's folder(s).
A user should be able to choose a skin name , preferably by only altering a SKIN_NAME variable in 'settings' (and maybe later an .ini file). And all templates/css/images would get loaded from this directory.
I imagine being able to view the raw templates would be bad, so perhaps it should be a 'media' directory inside the skin folder, with the subfolders 'css', 'js' and 'images' inside, and it would be served from there.
I'm pretty new to the Django framework even though i have some Python experience, so any input on how this is/can be done would be greatly appreciated.
Upvotes: 1
Views: 498
Reputation: 3050
First thing, you should rather keep your static files in a static
folder and only use media
for uploaded content.
Then within your static
folder you could have a folder for each of your skin containing all the CSS, images and JS needed.
From your skin template just import the files prefixed by both {{ STATIC_URL }} and your skin name.
<link rel="stylesheet" src="{{ STATIC_URL }}name_of_your_skin/css/style.css" />
If your skins do not need a separate template you could even do :
<link rel="stylesheet" src="{{ STATIC_URL }}{{ skin_name }}/css/style.css" />
Upvotes: 2
Reputation: 2832
When the user selects a "skin" name, have that change MEDIA_ROOT in your settings file.
PROJECT_ROOT = os.path.abspath(os.path.dirname(__file__)) #assuming your settings file is in your project root
TEMPLATE_NAME = 'my_template'
MEDIA_ROOT = os.path.join(PROJECT_ROOT, "media", TEMPLATE_NAME)
print MEDIA_ROOT
# /path/to/project/media/my_template/
Down the road, if this changes to a configurable settings variable that would be changed in the Admin, you could probably achieve the same result with a middleware that changes the value of MEDIA_ROOT.
Upvotes: 1