Reputation: 169
I'm trying loop though a very large table in Lua that consists of mixed data types many nested tables. I want to print the entire data table to the console, but I'm having trouble with nested loops. When I do a nested loop to print the next level deep Key Value pairs I get this error bad argument #1 to 'pairs' (table expected, got number)
because not all values are tables.
I've tried adding a if type(value) == table then
before the nested loop but it never triggers, because type(value)
returns userdata
whether they are ints, strings or tables.
EDIT: I was wrong, only tables are returned as type userdata
My table looks something like this but hundreds of pairs and can be several nested tables. I have a great built in method printall()
with the tool I'm using for this but it only works on the first nested table. I don't have any control over what this table looks like, I'm just playing with a game's data, any help is appreciated.
myTable = {
key1 = { value1 = "string" },
key2 = int,
key3 = { -- printall() will print all these two as key value pairs
subKey1 = int,
subKey2 = int
},
key4 = {
innerKey1 = { -- printall() returns something like : innerKey1 = <int32_t[]: 0x13e9dcb98>
nestedValue1 = "string",
nestedValue2 = "string"
},
innerKey2 = { -- printall() returns something like : innerKey2 = <vector<int32_t>[41]: 0x13e9dcbc8>
nestedValue3 = int,
nestedValue4 = int
}
},
keyN = "string"
}
My loop
for key, value in pairs(myTable) do
print(key)
printall(value)
for k,v in pairs(value) do
print(k)
printall(v)
end
end
print("====")
end
ANSWER : Here is my final version of the function that fixed this, it's slightly modified from the answer Nifim gave to catch edge cases that were breaking it.
function printFullObjectTree(t, tabs)
local nesting = ""
for i = 0, tabs, 1 do
nesting = nesting .. "\t"
end
for k, v in pairs(t) do
if type(v) == "userdata" then -- all tables in this object are the type `userdata`
print(nesting .. k .. " = {")
printFullObjectTree(v, tabs + 1)
print(nesting .. "}")
elseif v == nil then
print(nesting .. k .. " = nil")
elseif type(v) == "boolean" then
print(nesting .. k .. " = " .. string.format("%s", v))
else
print(nesting .. k .. " = " .. v)
end
end
end
Upvotes: 1
Views: 1059
Reputation: 5031
type(value)
returns a string representing the type of value
More information on that Here: lua-users.org/wiki/TypeIntrospection
Additionally your example table has int
as some of the values for some keys, as this would be nil those keys are essentially not part of the table for my below example i will change each instance of int
to a number value.
It would also make sense to recurse if you hit a table rather than making a unknown number of nested loops.
here is an example of working printAll
myTable = {
key1 = { value1 = "string" },
key2 = 2,
key3 = { -- printall() will print all these two as key value pairs
subKey1 = 1,
subKey2 = 2
},
key4 = {
innerKey1 = { -- printall() returns something like : innerKey1 = <int32_t[]: 0x13e9dcb98>
nestedValue1 = "string",
nestedValue2 = "string"
},
innerKey2 = { -- printall() returns something like : innerKey2 = <vector<int32_t>[41]: 0x13e9dcbc8>
nestedValue3 = 3,
nestedValue4 = 4
}
},
keyN = "string"
}
function printAll(t, tabs)
local nesting = ""
for i = 0, tabs, 1 do
nesting = nesting .. "\t"
end
for k, v in pairs(t) do
if type(v) == "table" then
print(nesting .. k .. " = {")
printAll(v, tabs + 1)
print(nesting .. "}")
else
print(nesting .. k .. " = " .. v)
end
end
end
print("myTable = {")
printAll(myTable, 0)
print("}")
Upvotes: 2