Garrett Hagen
Garrett Hagen

Reputation: 11

UITextField Not Moving to Correct Location with Keyboard Launch

I am trying to make the UITextField move so it sits on top of the keyboard (the same as iMessage), but can not figure out what my issue is. I have reviewed questions similar to this one, but have been unsuccessful thus far. The text field appears to move slightly, but ends up behind the keyboard, so hopefully it is a silly coordinate placement issue that someone can point out to me. Another thing to note is that the GIF below is on an iPhone X, however, when I run the app on an iPhone 6 the UITextField moves to the correct location above the keyboard, but moves back underneath it as soon as I type anything. Any help is appreciated!

class ChatViewController: UIViewController {

@IBOutlet weak var messageView: UIView!
@IBOutlet weak var collectionView: UICollectionView!
@IBOutlet weak var textMessageField: UITextField!
@IBOutlet weak var contactStatusLabel: UILabel!
@IBOutlet weak var sendButton: UIButton!
@IBOutlet weak var videoChatButton: UIButton!
let cellID = "cellID"
var contactIsOnline = false
var currentUser:G8User = G8User()
var currentContact:G8User = G8User()
var currentConversation : Conversation?
var videoToken = ""
var allMessages : [ChatMessage] = []
var onlineRef:DatabaseReference!
var incomingMessagesRef:DatabaseReference!


override func viewDidLoad() {
    super.viewDidLoad()
    sendButton.backgroundColor = UIColor(red: CGFloat(0/255), green: CGFloat(137.0/255.0), blue: CGFloat(249.0/255.0), alpha: 1)
    sendButton.layer.cornerRadius = 5
    videoChatButton.backgroundColor = UIColor.red
    videoChatButton.layer.cornerRadius = 5
    collectionView.alwaysBounceVertical = true
    collectionView.contentInset = UIEdgeInsets(top: 10, left: 0, bottom: 10, right: 0)
    collectionView.scrollIndicatorInsets = UIEdgeInsets(top: 10, left: 0, bottom: 10, right: 0)
    collectionView.register(ChatMessageCell.self, forCellWithReuseIdentifier: cellID)
    collectionView.dataSource = self
    collectionView.delegate = self

    // Used to dismiss keyboard
    let tap = UITapGestureRecognizer(target: self.view, action: #selector(UIView.endEditing(_:)))
    tap.cancelsTouchesInView = false
    self.view.addGestureRecognizer(tap)



    // Set up keyboard observers
    NotificationCenter.default.addObserver(self, selector: #selector(ChatViewController.keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(ChatViewController.keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)


}

 @objc func keyboardWillShow(notification: NSNotification) {
    print("SHOWING KEYBOARD")
     // TODO: Adjust scrolling for message view
     if let keyboardFrame = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue{

        let topOfMessageBox = keyboardFrame.origin.y - self.messageView.frame.height
         self.collectionView.frame = CGRect(x: collectionView.frame.origin.x,y: collectionView.frame.origin.y,width: collectionView.frame.width,height: topOfMessageBox - collectionView.frame.origin.y)
        self.messageView.frame = CGRect(x: messageView.frame.origin.x,y: topOfMessageBox,width: messageView.frame.width, height: messageView.frame.height)


     }
 }

 @objc func keyboardWillHide(notification: NSNotification) {
    print("HIDING KEYBOARD")

    self.collectionView.frame = CGRect(x: collectionView.frame.origin.x,y: collectionView.frame.origin.y,width: collectionView.frame.width,height:  messageView.frame.origin.y - collectionView.frame.origin.y )
    self.messageView.frame = CGRect(x: messageView.frame.origin.x,y: self.view.frame.maxY - messageView.frame.size.height,width: messageView.frame.width,height: messageView.frame.height)
 }

GIF of Issue

Upvotes: 1

Views: 46

Answers (1)

MBT
MBT

Reputation: 1391

Try this UIView extension something like myTextField.bindToKeyboard()

extension UIView {

    func bindToKeyboard() {

        NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange(_:)), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
    }

    @objc func keyboardWillChange(_ notification: NSNotification) {

        let duration = notification.userInfo![UIResponder.keyboardAnimationDurationUserInfoKey] as! Double
        let curve = notification.userInfo![UIResponder.keyboardAnimationCurveUserInfoKey] as! UInt
        let beginningFrame = (notification.userInfo![UIResponder.keyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
        let endFrame = (notification.userInfo![UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
        var deltaY = endFrame.origin.y - beginningFrame.origin.y

        UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIView.KeyframeAnimationOptions(rawValue: curve), animations: {
            self.frame.origin.y += deltaY
        }, completion: nil)
    }
}

Upvotes: 1

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