Reputation: 36743
I was wondering what exceptions I should protect myself against when using WebClient.DownloadString
.
Here's how I'm currently using it, but I'm sure you guys can suggest better more robust exception handling.
For example, off the top of my head:
What is the preferred way to handle these cases and throw the exception to the UI?
public IEnumerable<Game> FindUpcomingGamesByPlatform(string platform)
{
string html;
using (WebClient client = new WebClient())
{
try
{
html = client.DownloadString(GetPlatformUrl(platform));
}
catch (WebException e)
{
//How do I capture this from the UI to show the error in a message box?
throw e;
}
}
string relevantHtml = "<tr>" + GetHtmlFromThisYear(html);
string[] separator = new string[] { "<tr>" };
string[] individualGamesHtml = relevantHtml.Split(separator, StringSplitOptions.None);
return ParseGames(individualGamesHtml);
}
Upvotes: 23
Views: 56193
Reputation: 69968
I usually handle it like this to print any exception message the remote server is returning. Given that the users are allowed to see that value.
try
{
getResult = client.DownloadString(address);
}
catch (WebException ex)
{
String responseFromServer = ex.Message.ToString() + " ";
if (ex.Response != null)
{
using (WebResponse response = ex.Response)
{
Stream dataRs = response.GetResponseStream();
using (StreamReader reader = new StreamReader(dataRs))
{
responseFromServer += reader.ReadToEnd();
}
}
}
_log.Error("Server Response: " + responseFromServer);
MessageBox.Show(responseFromServer);
}
Upvotes: 10
Reputation: 51
I use this code:
Here I init
the webclient whithin the loaded event
private void LayoutRoot_Loaded(object sender, RoutedEventArgs e)
{
// download from web async
var client = new WebClient();
client.DownloadStringCompleted += client_DownloadStringCompleted;
client.DownloadStringAsync(new Uri("http://whateveraurisingis.com"));
}
The callback
void client_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e)
{
#region handle download error
string download = null;
try
{
download = e.Result;
}
catch (Exception ex)
{
MessageBox.Show(AppMessages.CONNECTION_ERROR_TEXT, AppMessages.CONNECTION_ERROR, MessageBoxButton.OK);
}
// check if download was successful
if (download == null)
{
return;
}
#endregion
// in my example I parse a xml-documend downloaded above
// parse downloaded xml-document
var dataDoc = XDocument.Load(new StringReader(download));
//... your code
}
Thanks.
Upvotes: 5
Reputation: 292425
If you catch WebException
, it should handle most cases. WebClient
and HttpWebRequest
throw a WebException
for all HTTP protocol errors (4xx and 5xx), and also for network level errors (disconnection, host not reachable, etc)
How do I capture this from the UI to show the error in a message box?
I'm not sure I understand your question... Can't you just show the exception message?
MessageBox.Show(e.Message);
Don't catch the exception in FindUpcomingGamesByPlatform
, let it bubble up to the calling method, catch it there and show the message...
Upvotes: 21
Reputation: 78840
According to the MSDN documentation, the only non-programmer exception is WebException
, which can be raised if:
The URI formed by combining BaseAddress and address is invalid.
-or-
An error occurred while downloading the resource.
Upvotes: 1