Reputation: 1
I have been working on this snake project, and dont really understand why the keylistener isnt actually changing the variable char key. I have some other examples of keylisteners, and they all work properly, but for some reason mine isnt working. Some help would be appreciated. Thanks a lot for the help.
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Toolkit;
import java.awt.event.KeyListener;
import java.awt.geom.Ellipse2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.RepaintManager;
public class Main extends JPanel implements Runnable {
/*
*
* SIZE OF BOARD
*
*/
static GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
static GraphicsDevice[] gs = ge.getScreenDevices();
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
private static final int DIM_WIDTH = Toolkit.getDefaultToolkit().getScreenSize().width;
private static final int DIM_HEIGHT = Toolkit.getDefaultToolkit().getScreenSize().height;
static JFrame frame = new JFrame();
static JPanel panel = new JPanel();
static Snake s = new Snake();
static Main main = new Main();
KeyListener listener = new Snake();
boolean black = true;
public Main() {
addKeyListener(listener);
}
@SuppressWarnings("deprecation")
public static void main(String[] args) {
//gs[0].setFullScreenWindow(frame);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setCursor(Cursor.CROSSHAIR_CURSOR);
frame.setSize(DIM_WIDTH, DIM_HEIGHT);
frame.add(main);
frame.setVisible(true);
(new Thread(new Main())).start();
}
// paints the panel
public void paint(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
/*
* Snake
*/
//Redraws Background
g2d.setColor(Color.black);
g2d.fillRect(0, 0, (int) screenSize.getWidth(), (int) screenSize.getHeight());
//Draws Border
g2d.setColor(Color.white);
g2d.fillRect(0,0, (int)screenSize.getWidth(), 1);
g2d.fillRect(0,0, 1, (int)screenSize.getHeight());
g2d.fillRect((int)screenSize.getWidth()-1, 1, 1, (int)screenSize.getHeight());
g2d.fillRect(0, (int)screenSize.getHeight()-86, (int)screenSize.getWidth(), 10);
//Draws Snake head
g2d.setColor(s.getColor());
g2d.fillRect(s.getX(), s.getY(), 30, 30);
}
// Creates Frame, and starts the game
@Override
public void run() {
while (!s.getIsDead()) {
move();
}
}
public void move() {
s.move();
s.death();
main.repaint();
try {
Thread.sleep(300);
} catch (InterruptedException e) {
e.printStackTrace();
}
if (Thread.interrupted()) {
return;
}
}
}
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Toolkit;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class Snake implements KeyListener {
Color c = Color.green;
//Starting position of Snake
int x = 50;
int y = 50;
char key;
boolean dead = false;
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
public void move() {
x++;
}
public void death() {
if (x + 30 >= screenSize.getWidth() || y + 115 >= screenSize.getHeight() || y<=0 || x<=0) {
c = Color.red;
dead = true;
}
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public Color getColor() {
return c;
}
public boolean getIsDead() {
return dead;
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
key = 'w';
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}
Upvotes: 0
Views: 41
Reputation: 2423
As @azurefrog mentioned, your keyPressed
method is setting key to 'w' every time. You need to use the KeyEvent
passed in as a parameter to that method to get the key that was pressed. Your keyPressed
method should look something like this:
@Override
public void keyPressed(KeyEvent e) {
key = e.getKeyChar();
}
Upvotes: 0
Reputation: 1217
Change your constructor to
public Main() {
addKeyListener(listener);
setFocusable(true);
requestFocus();
}
But take a look at this question, you should not use KeyListeners. java keylistener not called
Upvotes: 1