Reputation: 143
I found this link for doing it in Swift: What's the best way to add a drop shadow to my UIView
However when I adapt the solution to Xamarin, no shadow appears.
public override void ViewDidLayoutSubviews()
{
base.ViewDidLayoutSubviews();
UIBezierPath path = new UIBezierPath();
PreviousButton.Layer.MasksToBounds = false;
PreviousButton.Layer.ShadowColor = UIColor.Gray.CGColor;
PreviousButton.Layer.ShadowOffset = new CoreGraphics.CGSize(0f, 7f);
PreviousButton.Layer.ShadowOpacity = 1;
PreviousButton.Layer.ShadowPath = path.CGPath;
}
I am using AutoLayout.
Upvotes: 0
Views: 861
Reputation: 18861
Cause:
You seem forgot to set the Rect of the path
Solution 1:
You could directly set the shadow of the button
public override void ViewDidLayoutSubviews()
{
base.ViewDidLayoutSubviews();
PreviousButton.Layer.MasksToBounds = false;
PreviousButton.Layer.ShadowColor = UIColor.Gray.CGColor;
PreviousButton.Layer.ShadowOffset = new CoreGraphics.CGSize(0f, 7f);
PreviousButton.Layer.ShadowOpacity = 1;
}
Solution 2: If you do want to use BezierPath , set the rect of it .
public override void ViewDidLayoutSubviews()
{
base.ViewDidLayoutSubviews();
UIBezierPath path = UIBezierPath.FromRect(PreviousButton.Bounds);
PreviousButton.Layer.MasksToBounds = false;
PreviousButton.Layer.ShadowColor = UIColor.Gray.CGColor;
PreviousButton.Layer.ShadowOffset = new CoreGraphics.CGSize(0f, 7f);
PreviousButton.Layer.ShadowOpacity = 1;
PreviousButton.Layer.ShadowPath = path.CGPath;
}
Upvotes: 1