Amodio De Cicco
Amodio De Cicco

Reputation: 87

socket stops after first receive

I have a BackGroundWorker that i use to listen in a port
It works pretty well, the problems is that after the first receiving it stops working, i tried with a "while(true)" and restarting it in the RunWorkerComplete event but had no success
With stopPoints i can see that it does a console.writeline() with the correct message, then it stops working

    using System.Net.Sockets;

class Program
{

    private static BackgroundWorker worker = new BackgroundWorker();

    static void Main(string[] args)
    {
        Program P = new Program();

        P.notifyIcon1.Visible = true;
        P.ipaddress = IPAddress.Any;
        P.tcpServer = new TcpServer(P.ipaddress.ToString(), 3001);

        worker.DoWork += worker_DoWork;
        worker.RunWorkerCompleted += worker_RunWorkerCompleted;
        //worker.ProgressChanged += worker_ProgressChanged;
        worker.WorkerReportsProgress = true;
        worker.WorkerSupportsCancellation = true;
        if (!worker.IsBusy) worker.RunWorkerAsync();

        Console.WriteLine("Press ENTER to exit the server.");
        Console.ReadLine();
    }


    static void worker_DoWork(object sender, DoWorkEventArgs e)
    {
         IPEndPoint endPoint;
        Socket tcpClient;
        Socket listener;
        int pendingConnectionQueueSize;
        IPAddress ipaddress = IPAddress.Any;

        endPoint = new IPEndPoint(ipaddress, 3001);

        pendingConnectionQueueSize = 100;
        listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        listener.Bind(endPoint);
        listener.Listen(pendingConnectionQueueSize);

        Console.WriteLine("conn..");
        byte[] receiveBuffer = new byte[4096];
        tcpClient = listener.Accept();
        tcpClient.RemoteEndPoint.ToString();

        while (true)
        {
            int rc = tcpClient.Receive(receiveBuffer);
             string msg = Encoding.ASCII.GetString(receiveBuffer);

            if (rc == 0)
                break;

            Console.WriteLine(msg.Trim());
        }

        listener.Close();
    }
    static void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
    {
        if (!worker.IsBusy) worker.RunWorkerAsync();//restart

    }

}       

Upvotes: 2

Views: 380

Answers (1)

Marc Gravell
Marc Gravell

Reputation: 1062494

then it stops working

The code shown works, and reads as many times as data is available; I tested it with telnet, and it worked fine (ish - there are still some bugs around the ASCII decode of the buffer, as discussed in comments)!

If it is only reading once, then I can only assume that your client isn't sending more data on the same connection. The code shown only accepts one connection, and then reads it to the end.

Upvotes: 2

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