Reputation: 457
I have a React Native project with Expo, I installed Expo client on my Android phone. It used to work well so far. But even though I didn't change any code, I now get the following error when I scan the QR code from my phone. This error is shown on terminal and phone screen keeps blank.
import React from 'react';
import { Image } from 'react-native';
import { AppLoading } from 'expo';
import { Asset } from 'expo-asset';
import { Block, GalioProvider } from 'galio-framework';
import Screens from './navigation/Screens';
import { Images, articles, ditsTheme } from './constants';
// cache app images
const assetImages = [
Images.Onboarding,
Images.LogoOnboarding,
Images.Logo,
Images.Pro,
Images.DITSLogo,
Images.iOSLogo,
Images.androidLogo
];
// cache product images
articles.map(article => assetImages.push(article.image));
function cacheImages(images) {
return images.map(image => {
if (typeof image === 'string') {
return Image.prefetch(image);
} else {
return Asset.fromModule(image).downloadAsync();
}
});
}
export default class App extends React.Component {
state = {
isLoadingComplete: false,
}
render() {
if(!this.state.isLoadingComplete) {
return (
<AppLoading
startAsync={this._loadResourcesAsync}
onError={this._handleLoadingError}
onFinish={this._handleFinishLoading}
/>
);
} else {
return (
<GalioProvider theme={ditsTheme}>
<Block flex>
<Screens />
</Block>
</GalioProvider>
);
}
}
_loadResourcesAsync = async () => {
return Promise.all([
...cacheImages(assetImages),
]);
};
_handleLoadingError = error => {
// In this case, you might want to report the error to your error
// reporting service, for example Sentry
warn(error);
};
_handleFinishLoading = () => {
this.setState({ isLoadingComplete: true });
};
}
How can I solve this error?
Upvotes: 1
Views: 4482
Reputation: 71
You should add onError to AppLoading. As a like:
<AppLoading startAsync={getFonts} onFinish={() => {
setFontLoaded(true)
}} onError={console.warn} />
Upvotes: 0
Reputation: 17384
I was getting this error, the problem was with AppLoading. The issue turned out to be incorrect function name that I was calling from <AppLoading .. />
Note below, I was using Font.loadAsync (with missing c), fixing it made the font load correctly.
const getFonts = () => Font.loadAsyn({
'nanitu-regular' : require('./assets/fonts/EastSeaDokdo-Regular.ttf'),
'nanitu-bold' : require('./assets/fonts/NanumBrushScript-Regular.ttf')
})
;
Upvotes: 0
Reputation: 1318
In your _handleLoadingError
method, you're using warn
. While you should be using console.warn
. This is what's breaking your app.
Upvotes: 1