Reputation: 81
I'm trying to run a test app on my device, from xcode project written in swift. The app runs perfectly fine on simulator but when I try to run it on my device (iPhone X) it's broken as soon as it opens. I looked around online but couldn't find any reference that helped me debug this issue by myself. Note that other test apps are working fine from this machine running on the same device, and this app is running well when installed from another mac (using the same code but with different identifier)
The output error mentioned: dyld: library not loaded ...
threads status:
Versions: Xcode - version 11.3.1 (11C504) macOS Catalina - 10.15.3 (19D76)
Any suggestions on how should I dig into this??
Upvotes: 0
Views: 721
Reputation: 13947
you have a dynamic library that needs to be added to the binary build
click on your target - general
look for the part
Your library needs to be listed there to be loaded
Upvotes: 1