Reputation: 1152
I learn AndEngine and trying to make a simple game. I use physics engine box2d and need to make 2 objects in physicsworld that will be able to pass through him self and won't be able to penetrate rest of objects in this world. Is it possieble ?
Thanks in advance
Greg.
Upvotes: 0
Views: 354
Reputation: 40347
Yes, its possible using collision filters. I think there's an example in the andengine demos
Upvotes: 1