Reputation: 33
For testing purposes I want to utilize the Iphone GPU to 100% in the background. I'm not sure how to do this as I haven't done any GPU progamming.
Upvotes: 1
Views: 289
Reputation: 10353
There isn't a simple answer since the GPU is a complicated piece of hardware that performs many functions and can have many bottlenecks.
You can draw a lot of triangles in your draw function for starters. On top of that you can have a complicated pixel shader with more than a few lines of code. Complicated math in the shader can easily become the bottleneck.
Upvotes: 1