Reputation: 2159
I like the OO programming style that matlabs App Designer uses (or at least the way I'm using it). Now I'm wondering if I can use the same style in my "normal" matlab class.
What I have now:
classdef myClass
properties
myVar;
end
methods
function Main(obj)
obj.myVar = "a";
obj = DoSomething(obj);
disp(obj.myVar) % outputs "c"
end
function obj = DoSomething(obj)
if(obj.myVar == "a")
obj.myVar="c";
else
obj.myVar = "b";
end
end
end
end
Which can be called externally using:
myClassInst = myClass;
myClassInst.Main()
I would like to get rid of all the "obj = " in the classdef, as is possible in App Designer. So something that would look like this:
classdef myClass
properties
myVar;
end
methods
function Main(obj)
obj.myVar = "a";
DoSomething(obj); % Just call the function without "obj = "
disp(obj.myVar) % outputs "a" because I didn't overwrite obj
end
function DoSomething(obj)
if(obj.myVar == "a")
obj.myVar="c";
else
obj.myVar = "b";
end
end
end
end
The equivalent of this seems to work in App Designer. So it appears you can modify variables in a class (instance?) in App Designer, while also being able to access the modified variable without explicitly overwriting your old class instance.
I noticed App Designer has all methods an properties set to (Access = private), though I'm not sure that has anything to do with it. Of course if I set everything to private, then I can't access the Main() method from outside anymore.
So my question is, how can I program in "normal" matlab, the same way as is possible in App Designer?
EDIT: The following works in App Designer (I left out the methods/properties for the GUI elements):
classdef tmp < matlab.apps.AppBase
properties (Access = private)
myVar; % Description
end
methods (Access = private)
function doSomething(app)
if app.myVar == "a"
app.myVar = "c";
else
app.myVar = "b";
end
end
end
% Callbacks that handle component events
methods (Access = private)
% Code that executes after component creation
function startupFcn(app)
app.myVar = "a";
doSomething(app);
disp(app.myVar); % outputs "c"
end
end
end
Upvotes: 0
Views: 619
Reputation: 30101
You need to inherit (<
at the top of the class) from a handle class
classdef myClass < handle
properties
var
end
methods
function obj = myClass( varargin )
% Constructor function, called automatically when object is created
end
function someFunction( obj )
obj.randomizeVar(); % Equivalent to randomizeVar( obj );
end
function randomizeVar( obj )
obj.var = rand();
end
end
end
See the documentation for the difference between a "handle" and "value" class:
A value class constructor returns an object that is associated with the variable to which it is assigned. If you reassign this variable, MATLAB® creates an independent copy of the original object. If you pass this variable to a function to modify it, the function must return the modified object as an output argument. For information on value-class behavior, see Avoid Unnecessary Copies of Data.
A handle class constructor returns a handle object that is a reference to the object created. You can assign the handle object to multiple variables or pass it to functions without causing MATLAB to make a copy of the original object. A function that modifies a handle object passed as an input argument does not need to return the object.
Moreover, if you edit matlab.apps.AppBase
, the class which you app designer code inherits, you can see that the first line is
classdef AppBase < handle
So you are literally doing the same thing, without the AppBase
middle-man.
Upvotes: 2
Reputation: 1645
You definitely can! All you have to do is inherit from the handle class, as opposed to a value class which is the default for matlab. You can also define private and public methods as in other languages.
The only thing you have to do is:
classdef myclass < handle % this is how you inherit from base class
properties
public_property
end
properties (Access=private)
private_property
end
methods
function obj = myclass() % class constructor
...
end
function public_function()
...
end
end
methods (Access=private)
function private_function()
...
end
end
end
Now every time you pass an object of this class to a function, you are not passing it by value, you are passing by reference (as you might be used to from python) and modifying it's properties modifies them also in the original object.
Upvotes: 3