Reputation: 18198
I am trying to use vcpkg for Windows build when the CMake is also used for Linux build. The Linux build doesn't use vcpkg.
This is part of CMake that works on windows:
cmake_minimum_required(VERSION 3.5)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
but it breaks Linux build as the three vcpkg settings which not used in Linux build added to CMake.
If I do this:
cmake_minimum_required(VERSION 3.5)
if(MSVC)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif(MSVC)
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
Then it doesn't work in Windows.
If I do this:
cmake_minimum_required(VERSION 3.5)
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif(MSVC)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
It doesn't work in windows.
How Can I fix this problem?
Upvotes: 3
Views: 14306
Reputation: 2028
A few things:
CMAKE_TOOLCHAIN_FILE
and VCPKG_TARGET_TRIPLET
before your project(ExtractOnctData)
call (so the third example will never work)if(WIN32)
(target system) or if(CMAKE_HOST_WIN32)
instead of if(MSVC)
. if(MSVC)
is a compiler check and not a host/target system check. OPTION(CREATE_DLL "Create DLL or .so library" OFF)
. This should be controlled by BUILD_SHARED_LIBS
(https://cmake.org/cmake/help/v3.17/variable/BUILD_SHARED_LIBS.html). Make sure you export your functions correctly on Windows if you allow a DLL buildfind_package(Threads REQUIRED) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
. Link target Threads::Threads instead and you can move it out of the if. /MT(d)
to CMAKE_CXX_FLAGS_(DEBUG|RELEASE)
on Windows. -std=c++11
use target_compile_features
instead (https://cmake.org/cmake/help/v3.17/manual/cmake-compile-features.7.html#compile-feature-requirements). Maybe add a compiler_(flag|requirements) interface target which you use to setup all those flagsUpvotes: 6