Reputation: 87
I have these two classes
enum CustomerType {
CitizenBank = 0,
Wellsfargo = 1
}
public abstarct class CustomerDto {
int customerId {
get;
set;
}
string customerName {
get;
set;
}
string CustometAddress {
get;
set;
}
int CustomerTypeId {
get;
set;
}
}
public CitizenBank: CustomerDto {}
public Wellsfargo: CustomerDto {}
Public Class CustomerEntity {
int customerId {
get;
set;
}
string customerName {
get;
set;
}
string CustometAddress {
get;
set;
}
int CustomerTypeId {
get;
set;
}
}
I wrote a class to convert from entity to DTO
public class EntityModelToModel {
///Method to convert
public CustomerDto ToDto(CustomerEntity customerEntity) {
/// returns type customerDto based on customertypeid
switch (CustomerType) {
case Wellsfargo
return New Wellsfargo()
case citizen
return new citizen() //calls method that converts from customer Entity to citizen
}
}
I have method to check if my types match
public bool CanExecute(CustomerEntity customerEntity) {
foreach(var customerType in Enum.GetValues(typeof(Enums.customerType) if (customerEntity.CustomerType == customerType)
return true
else
false
}
}
Now my calling code I have array of CustomerEntity[]
which have two items of customerid
for wellsfargo and citizens. I want to do this
var res = CustomerEntity[].where(x => EntityModelToModel.CanExecute(x).Select(x => EntityModelToModel.ToDto(x))
My problem is:
If my array has two items this only checks the first items and returns.
What I want is it should check for two items and return them.
Upvotes: 0
Views: 289
Reputation: 75
I think that you should change your CanExecute
method like this:
public static class EntityModelToModel
{
// ...
public static bool CanExecute(CustomerEntity customerEntity)
{
foreach (var customerType in Enum.GetValues(typeof(CustomerType)))
{
if (customerEntity.CustomerTypeId == (int)customerType)
{
return true;
}
}
return false;
}
}
Because your method break execution flow after first check.
Upvotes: 1