Reputation: 1781
I have followed a YouTube Tutorial on how to create a cropping image application.
Goal:
My Goal is simply load a screenshot image into PictureBox1
.
Then mark an area with a Red Rectangle to crop and display into PictureBox2
.
Here is the code:
public partial class Form18 : Form
{
Rectangle Rect;
Point LocationXY;
Point LocationX1Y1;
bool IsMouseDown = false;
public Form18()
{
InitializeComponent();
}
private void Form18_Load(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
//Clipboard image
pictureBox1.Image = Clipboard.GetImage();
}
private void picturebox1_MouseDown(object sender, MouseEventArgs e)
{
IsMouseDown = true;
LocationXY = e.Location;
}
private void picturebox1_MouseMove(object sender, MouseEventArgs e)
{
if (IsMouseDown == true)
{
LocationX1Y1 = e.Location;
Refresh();
}
}
private void picturebox1_MouseUp(object sender, MouseEventArgs e)
{
if (IsMouseDown == true)
{
LocationX1Y1 = e.Location;
IsMouseDown = false;
if (Rect != null)
{
Bitmap bit = new Bitmap(pictureBox1.Image, pictureBox1.Width, pictureBox1.Height);
Bitmap cropImg = new Bitmap(Rect.Width, Rect.Height);
Graphics g = Graphics.FromImage(cropImg);
g.DrawImage(bit, 0, 0, Rect, GraphicsUnit.Pixel);
pictureBox2.Image = cropImg;
}
}
}
private void pictureBox1_Paint(object sender, PaintEventArgs e)
{
if (Rect != null)
{
e.Graphics.DrawRectangle(Pens.Red, GetRect());
}
}
private Rectangle GetRect()
{
Rect = new Rectangle();
Rect.X = Math.Min(LocationXY.X, LocationX1Y1.X);
Rect.Y = Math.Min(LocationXY.Y, LocationX1Y1.Y);
Rect.Width = Math.Abs(LocationXY.X - LocationX1Y1.X);
Rect.Height = Math.Abs(LocationXY.Y - LocationX1Y1.Y);
return Rect;
}
}
Output:
And here is the output output:
On the left hand side - you can see the screenshot input and on the right hand side - you can see the cropped image.
I do not understand - the rectangle marked in Red does not crop the image correctly? - it shows different area of the screenshot image.
Where is the going wrong?
Upvotes: 2
Views: 276
Reputation:
Instead of flooding the memory with disposable Graphics
and Bitmap
objects in the MouseUp
event of the PictureBox1
, handle the Paint
event of PictureBox2
and use the supported Graphics
object to draw, and just use the e.Graphics.DrawImage
overload to pass the source and destination rectangles.
//...
private Point LocationXY;
private Point LocationX1Y1;
private void button1_Click(object sender, EventArgs e)
{
if (Clipboard.ContainsImage())
{
pictureBox1.Image?.Dispose();
pictureBox1.Image = Clipboard.GetImage();
}
}
private void pictureBox1_MouseDown(object sender, MouseEventArgs e)
{
if(e.Button == MouseButtons.Left)
LocationXY = e.Location;
}
private void pictureBox1_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
LocationX1Y1 = e.Location;
pictureBox1.Invalidate();
}
}
private void pictureBox1_MouseUp(object sender, MouseEventArgs e)
{
if(e.Button == MouseButtons.Left)
{
LocationX1Y1 = e.Location;
pictureBox1.Invalidate();
pictureBox2.Invalidate();
}
}
private void pictureBox1_Paint(object sender, PaintEventArgs e)
{
if (MouseButtons == MouseButtons.Left)
e.Graphics.DrawRectangle(Pens.Red, GetRect());
}
private void pictureBox2_Paint(object sender, PaintEventArgs e)
{
var src = GetRect();
if (src == Rectangle.Empty) return;
var des = new Rectangle(0, 0, src.Width, src.Height);
e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
e.Graphics.SmoothingMode = SmoothingMode.HighQuality;
e.Graphics.CompositingQuality = CompositingQuality.HighQuality;
e.Graphics.DrawImage(pictureBox1.Image,
des, src, GraphicsUnit.Pixel);
}
private Rectangle GetRect()
{
return new Rectangle(
Math.Min(LocationXY.X, LocationX1Y1.X),
Math.Min(LocationXY.Y, LocationX1Y1.Y),
Math.Abs(LocationXY.X - LocationX1Y1.X),
Math.Abs(LocationXY.Y - LocationX1Y1.Y)
);
}
//...
Use the following to get the cropped image:
//...
private Bitmap GetCroppedImage()
{
var src = GetRect();
if (src == Rectangle.Empty) return null;
var des = new Rectangle(0, 0, src.Width, src.Height);
var b = new Bitmap(src.Width, src.Height);
using (var g = Graphics.FromImage(b))
{
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.SmoothingMode = SmoothingMode.HighQuality;
g.CompositingQuality = CompositingQuality.HighQuality;
g.DrawImage(pictureBox1.Image, des, src, GraphicsUnit.Pixel);
}
return b;
}
//...
Then you can save it like:
private void Save()
{
using (var d = new SaveFileDialog())
{
d.Filter = "PNG|*.png|JPEG|*.jpeg;*.jpg|BMP|*.bmp";
if (d.ShowDialog() != DialogResult.OK) return;
using (var b = GetCroppedImage())
{
if (b == null) return;
ImageFormat f;
switch (d.FilterIndex)
{
case 2:
f = ImageFormat.Jpeg;
break;
case 3:
f = ImageFormat.Bmp;
break;
default:
f = ImageFormat.Png;
break;
}
b.Save(d.FileName, f);
}
}
}
Upvotes: 4
Reputation: 1175
Setting the SizeMode to Normal may not crop the image with the following code
Bitmap bit = new Bitmap(pictureBox1.Image, pictureBox1.Width, pictureBox1.Height);
Bitmap cropImg = new Bitmap(Rect.Width, Rect.Height);
The cropping will be relative to the Picturebox width and height.
Change the new Bitmap line to the following
Bitmap bit = new Bitmap(pictureBox1.Image, pictureBox1.Image.Width, pictureBox1.Image.Height);
Bitmap cropImg = new Bitmap(Rect.Width, Rect.Height);
OR Set the SizeMode of the picturebox to StretchImage
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
Upvotes: 0