Reputation: 1087
After updating to Catalina 10.15.4 beta with Xcode 13.4 beta, which also updated Simulator to 13.4 (921.4).
The application compiles and runs correctly on a physically attached device, but no simulators of any devices can pass this stage.
I got the errors
Building for iOS, but the linked and embedded framework 'App.framework' was built for iOS Simulator.
or
Building for iOS Simulator, but the linked and embedded framework 'App.framework' was built for iOS.
How can I fix this?
Upvotes: 35
Views: 29647
Reputation: 131
Reason : "In Xcode 12+, the default option for Validate Workspace is internally not set. We need to set it manually to avoid this kind of error. There is no problem in setting back to the default 'NO' option.
Upvotes: 13
Reputation: 3687
None of the other solutions here worked for me. In my case, the problem was fixed by searching my project for ONLY_ACTIVE_ARCH and changing them all to YES. I found my solution here:
https://developer.apple.com/forums/thread/656509
Upvotes: 0
Reputation: 1394
This error is caused by the Xcode 11.4 and can be resolved by Removing / Re-Embedding frameworks and adding a new Run Script Phase.
Under General -> "Frameworks, Libraries, and Embedded Content"
Under Build Phases add a new run script phase.
Select the "+" button in the "Build Phases" pane to create a "New Run Script Phase".
Confirm the script is the bottommost build phase, and configure its fields.
/bin/sh
(which is the default value).rm -r "FRAMEWORK_DIRECTORY/YOUR_FRAMEWORK.framework/"
Upvotes: 0
Reputation: 243
In my case, it works only simulator(debug). if you want to deploy your app on the app store(release) i highly recommend you to upgrade flutter version using
flutter version v1.15.17
otherwise you would encounter crashed app with white screen.
just upgrade flutter version then all things work well
Upvotes: 0
Reputation: 316
Manually upgrading flutter to version 1.15 solve this issue as well. Running flutter version v1.15.17
helped me.
Also, you can switch to beta
or dev
channels by running flutter channel
command but be sure you check your code against all BC changes...
Upvotes: 0
Reputation: 76
I have tried the solution on the official website of flutter but it didn't work for me, so I found a temporary solution which worked for me, but it took me some hard works: Here is my example with project stuck_framework which is a fresh new project (first time run on the simulator)
I created 2 folders inside flutter project called
"ios_simulator" and "ios_real_device".
enter image description here
Now my first build was for the simulator, then I want to switch to a real device, I will move ios folder inside Flutter project to the "ios_simulator"
Upvotes: 0
Reputation: 2340
Xcode 11.4 changed the way frameworks are linked and embedded, and you may experience issues switching between iOS devices and simulators. Flutter v1.15.3 and later will automatically migrate your Xcode project.
To get unstuck, follow the instructions below;
rm -rf ios/Flutter/App.framework
Official recommended Steps to migrate manually
Change the Runner target build settings Build Phases > Thin Binary script as follows:
/bin/sh "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" embed
/bin/sh "$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" thin
In the Runner target Build Settings > Other Linker Flags
(OTHER_LDFLAGS) add $(inherited) -framework Flutter
Hope it helps!
Upvotes: 63
Reputation: 31
Updated to Xcode 11.4. Ios 13.4, Iphone X. App just fetches data using API. App started on white screen and then finally crashes, both on simulator and device.
I followed the offical guide (I also rm -rf ios/Flutter/App.framework
)
flutter.dev/docs/development/ios-project-migration.
I ran several times flutter clean
I also tried deleting Pods/ folder and Podfile.lock, then reinstalling using pod install
in the ios folder.
As I am using async data I also added as 1st line in main()
WidgetsFlutterBinding.ensureInitialized();
No help, app did not started either simulator.
Then I removed ios/
and android/
folders. After that in project folder I ran command flutter create .
that regenerates mentioned folders.
After this my app started fine both on simulator and on device. I hope this would be help to others. NOTE!! if you have done any modifications manually to those folders please take backup or commit beforehand.
Upvotes: 3
Reputation: 2173
Xcode 11.4 changed the way frameworks are linked and embedded, which is causing issues switching between iOS devices and simulators.
Please follow official guide on how to migrate your project.
Upvotes: 4
Reputation: 1087
After several days trying to find a solution to test the Flutter app on iOS device, I finally found this:
flutter clean
flutter build ios
-Open xCode and run app on your device.
Upvotes: 3