Reputation: 17422
If I clone an array, I use cloneArr = arr.slice()
I want to know how to clone an object in nodejs.
Upvotes: 107
Views: 113446
Reputation: 27
How about this method
const v8 = require('v8');
const structuredClone = obj => {
return v8.deserialize(v8.serialize(obj));
};
Upvotes: -1
Reputation: 1
Try this module for complex structures, developed especially for nodejs - https://github.com/themondays/deppcopy
Works faster than JSON stringify and parse on large structures and supports BigInt.
Upvotes: 0
Reputation: 1210
In Node.js 17.x was added the method structuredClone()
to allow made a deep clone.
Documentation of reference: https://developer.mozilla.org/en-US/docs/Web/API/structuredClone
Upvotes: 17
Reputation: 19
Objects and Arrays in JavaScript use call by reference, if you update copied value it might reflect on the original object. To prevent this you can deep clone the object, to prevent the reference to be passed, using lodash library cloneDeep method run command
npm install lodash
const ld = require('lodash')
const objectToCopy = {name: "john", age: 24}
const clonedObject = ld.cloneDeep(objectToCopy)
Upvotes: 1
Reputation: 114481
It's hard to do a generic but useful clone operation because what should be cloned recursively and what should be just copied depends on how the specific object is supposed to work.
Something that may be useful is
function clone(x)
{
if (x === null || x === undefined)
return x;
if (typeof x.clone === "function")
return x.clone();
if (x.constructor == Array)
{
var r = [];
for (var i=0,n=x.length; i<n; i++)
r.push(clone(x[i]));
return r;
}
return x;
}
In this code the logic is
null
or undefined
just return the same (the special case is needed because it's an error to try to see if a clone
method is present)clone
method ? then use thatThis clone function should allow implementing custom clone methods easily... for example
function Point(x, y)
{
this.x = x;
this.y = y;
...
}
Point.prototype.clone = function()
{
return new Point(this.x, this.y);
};
function Polygon(points, style)
{
this.points = points;
this.style = style;
...
}
Polygon.prototype.clone = function()
{
return new Polygon(clone(this.points),
this.style);
};
When in the object you know that a correct cloning operation for a specific array is just a shallow copy then you can call values.slice()
instead of clone(values)
.
For example in the above code I am explicitly requiring that a cloning of a polygon object will clone the points, but will share the same style object. If I want to clone the style object too instead then I can just pass clone(this.style)
.
Upvotes: 10
Reputation: 1252
Object.assign hasn't been mentioned in any of above answers.
let cloned = Object.assign({}, source);
If you're on ES6 you can use the spread operator:
let cloned = { ... source };
Reference: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign
Upvotes: 45
Reputation: 3276
You can use lodash as well. It has a clone and cloneDeep methods.
var _= require('lodash');
var objects = [{ 'a': 1 }, { 'b': 2 }];
var shallow = _.clone(objects);
console.log(shallow[0] === objects[0]);
// => true
var deep = _.cloneDeep(objects);
console.log(deep[0] === objects[0]);
Upvotes: 12
Reputation: 63
for array, one can use
var arr = [1,2,3];
var arr_2 = arr ;
print ( arr_2 );
arr=arr.slice(0);
print ( arr );
arr[1]=9999;
print ( arr_2 );
Upvotes: -1
Reputation: 3205
Old question, but there's a more elegant answer than what's been suggested so far; use the built-in utils._extend:
var extend = require("util")._extend;
var varToCopy = { test: 12345, nested: { val: 6789 } };
var copiedObject = extend({}, varToCopy);
console.log(copiedObject);
// outputs:
// { test: 12345, nested: { val: 6789 } }
Note the use of the first parameter with an empty object {} - this tells extend that the copied object(s) need to be copied to a new object. If you use an existing object as the first parameter, then the second (and all subsequent) parameters will be deep-merge-copied over the first parameter variable.
Using the example variables above, you can also do this:
var anotherMergeVar = { foo: "bar" };
extend(copiedObject, { anotherParam: 'value' }, anotherMergeVar);
console.log(copiedObject);
// outputs:
// { test: 12345, nested: { val: 6789 }, anotherParam: 'value', foo: 'bar' }
Very handy utility, especially where I'm used to extend in AngularJS and jQuery.
Hope this helps someone else; object reference overwrites are a misery, and this solves it every time!
Upvotes: 7
Reputation: 1195
I implemented a full deep copy. I believe its the best pick for a generic clone method, but it does not handle cyclical references.
parent = {'prop_chain':3}
obj = Object.create(parent)
obj.a=0; obj.b=1; obj.c=2;
obj2 = copy(obj)
console.log(obj, obj.prop_chain)
// '{'a':0, 'b':1, 'c':2} 3
console.log(obj2, obj2.prop_chain)
// '{'a':0, 'b':1, 'c':2} 3
parent.prop_chain=4
obj2.a = 15
console.log(obj, obj.prop_chain)
// '{'a':0, 'b':1, 'c':2} 4
console.log(obj2, obj2.prop_chain)
// '{'a':15, 'b':1, 'c':2} 4
This code copies objects with their prototypes, it also copy functions (might be useful for someone).
function copy(obj) {
// (F.prototype will hold the object prototype chain)
function F() {}
var newObj;
if(typeof obj.clone === 'function')
return obj.clone()
// To copy something that is not an object, just return it:
if(typeof obj !== 'object' && typeof obj !== 'function' || obj == null)
return obj;
if(typeof obj === 'object') {
// Copy the prototype:
newObj = {}
var proto = Object.getPrototypeOf(obj)
Object.setPrototypeOf(newObj, proto)
} else {
// If the object is a function the function evaluate it:
var aux
newObj = eval('aux='+obj.toString())
// And copy the prototype:
newObj.prototype = obj.prototype
}
// Copy the object normal properties with a deep copy:
for(var i in obj) {
if(obj.hasOwnProperty(i)) {
if(typeof obj[i] !== 'object')
newObj[i] = obj[i]
else
newObj[i] = copy(obj[i])
}
}
return newObj;
}
With this copy I can't find any difference between the original and the copied one except if the original used closures on its construction, so i think its a good implementation.
I hope it helps
Upvotes: 2
Reputation: 14524
There are some Node modules out there if don't want to "roll your own". This one looks good: https://www.npmjs.com/package/clone
Looks like it handles all kinds of stuff, including circular references. From the github page:
clone masters cloning objects, arrays, Date objects, and RegEx objects. Everything is cloned recursively, so that you can clone dates in arrays in objects, for example. [...] Circular references? Yep!
Upvotes: 20
Reputation: 1760
For a shallow copy, I like to use the reduce pattern (usually in a module or such), like so:
var newObject = Object.keys(original).reduce(function (obj, item) {
obj[item] = original[item];
return obj;
},{});
Here's a jsperf for a couple of the options: http://jsperf.com/shallow-copying
Upvotes: 9
Reputation: 2887
Depending on what you want to do with your cloned object you can utilize the prototypal inheritence mechanism of javascript and achieve a somewhat cloned object through:
var clonedObject = Object.create(originalObject);
Just remember that this isn't a full clone - for better or worse.
A good thing about that is that you actually haven't duplicated the object so the memory footprint will be low.
Some tricky things to remember though about this method is that iteration of properties defined in the prototype chain sometimes works a bit different and the fact that any changes to the original object will affect the cloned object as well unless that property has been set on itself also.
Upvotes: 1
Reputation: 40582
For utilities and classes where there is no need to squeeze every drop of performance, I often cheat and just use JSON to perform a deep copy:
function clone(a) {
return JSON.parse(JSON.stringify(a));
}
This isn't the only answer or the most elegant answer; all of the other answers should be considered for production bottlenecks. However, this is a quick and dirty solution, quite effective, and useful in most situations where I would clone a simple hash of properties.
Upvotes: 200
Reputation: 169391
There is no native method for cloning objects. Underscore implements _.clone
which is a shallow clone.
_.clone = function(obj) {
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
It either slices it or extends it.
Here's _.extend
// extend the obj (first parameter)
_.extend = function(obj) {
// for each other parameter
each(slice.call(arguments, 1), function(source) {
// loop through all properties of the other objects
for (var prop in source) {
// if the property is not undefined then add it to the object.
if (source[prop] !== void 0) obj[prop] = source[prop];
}
});
// return the object (first parameter)
return obj;
};
Extend simply iterates through all the items and creates a new object with the items in it.
You can roll out your own naive implementation if you want
function clone(o) {
var ret = {};
Object.keys(o).forEach(function (val) {
ret[val] = o[val];
});
return ret;
}
There are good reasons to avoid deep cloning because closures cannot be cloned.
I've personally asked a question about deep cloning objects before
and the conclusion I came to is that you just don't do it.
My recommendation is use underscore
and it's _.clone
method for shallow clones
Upvotes: 9