Reputation: 7943
I have been playing with image flood fill that I found here on Stack Overflow.
I think the code is not the problem. Though if you have a better one I would be glad to see (or even better if you know a library which has this type of image manipulations).
My problem is that after I run the algorithm on this image the guy's helmet instead of being green is light grey.
I have tried it on a silly example created in Paint and it works fine. Thus, I think there must be some image setting or something of that kind which changes the rgb value I set to it in the algorithm.
Do you have any suggestions to what should be set in the code (please see below)?
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class FloodFillTest extends JPanel
{
private static final long serialVersionUID = 1L;
private BufferedImage bI;
public FloodFillTest()
{
try
{
this.bI = ImageIO.read(new File("images/brother.png"));
Color targetColor = Color.WHITE;
Color replacementColor = Color.GREEN;
System.out.println("targetColor="+targetColor+"; replacementColor="+replacementColor);
floodFill(125, 90, targetColor, replacementColor, bI);
setPreferredSize(new Dimension(bI.getWidth(), bI.getHeight()));
System.out.println("bI.getWidth()="+bI.getWidth()+"; bI.getHeight()="+bI.getHeight());
}catch(IOException ex)
{
Logger.getLogger(FloodFillTest.class.getName()).log(Level.SEVERE, null, ex);
}
}
/**
* Fills a color in the image with a different color.
* @param x x coordinate of starting point.
* @param y y coordinate of starting point.
* @param targetColor color we want to replace.
* @param replacementColor the color which is used as the replacement.
* @param image the image where we fill the color.
*/
public static void floodFill(int x, int y, Color targetColor, Color replacementColor,
BufferedImage image)
{
if(image.getRGB(x, y) != targetColor.getRGB())
return;
image.setRGB(x, y, replacementColor.getRGB());
System.out.println("after set image.getRGB(x,y)="+ new Color(image.getRGB(x,y)).toString());
floodFill(x - 1, y, targetColor, replacementColor, image);
floodFill(x + 1, y, targetColor, replacementColor, image);
floodFill(x, y - 1, targetColor, replacementColor, image);
floodFill(x, y + 1, targetColor, replacementColor, image);
}
@Override
protected void paintComponent(Graphics g)
{
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.drawImage(bI, 0,0, null);
}
public static void main(String[] args)
{
SwingUtilities.invokeLater(new Runnable()
{
@Override
public void run()
{
System.out.println("Color.WHITE="+Color.WHITE +"; Color.BLACK="+Color.BLACK);
JPanel p = new FloodFillTest();
p.setBackground(Color.CYAN);
JPanel contentPane = new JPanel();
contentPane.add(p);
JFrame f = new JFrame();
f.setContentPane(contentPane);
f.setSize(800, 600);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
}
});
}
}
This is the image I am using in tests. .
Upvotes: 1
Views: 1944
Reputation: 52337
You got a grayscale image there. You cannot use green color on a grayscale image. That's why it turns up as light gray.
You need to either:
The last option is more safe as it will not fail on future images. Here is some code I found on the web that is said to do conversion to Grayscale. A small modification and you have what you need to ensure you are working on a color image:
public static BufferedImage convertToGrayscale(BufferedImage source) {
BufferedImageOp op = new ColorConvertOp(
ColorSpace.getInstance(ColorSpace.CS_GRAY), null);
return op.filter(source, null);
}
Upvotes: 4