Reputation: 11312
Have anyone tried google protocol buffers on game consoles? I'm more interested in High End consoles such as PS3 or Xbox360 than handheld systems.
Things I'm interested in hearing about are:
I'm thinking of using it in a C++ environment. Feel free to add more concerns you think I should consider. I'm not only looking for problems, success stories are just as interesting.
Upvotes: 4
Views: 907
Reputation: 7756
I have been able to easily integrate protobuf with other networking libraries (such as POCO). My experience was pretty positive, but then it was just a test project, nothing for production.
Upvotes: 3