Reputation: 900
I would like to change a txt
file's name, but I can not find how to do this.
For example, I want to rename foo.txt
to boo.txt
in my C++ program.
Upvotes: 16
Views: 39832
Reputation: 32722
<filesystem>
Updates!Years after now we have <filesystem>
in C++ standard.
Therefore, the complaint mentioned in the other post and comments "C++ does not directly support file systems" is no longer valid!
The compiler which supports ISO c++17 or later, now we can use std::filesystem::rename
and do as follows:
#include <filesystem> // std::filesystem::rename
#include <string_view> // std::string_view
using namespace std::literals;
int main()
{
const std::filesystem::path path{ "D:/...complete directory" };
std::filesystem::rename(path / "foo.txt"sv, path / "bar.txt"sv);
}
What if we need to rename a group of files in a directory under some conditions or for a specific extension. Let's wrap the logic into a class, then.
#include <filesystem> // std::filesystem::rename
#include <regex> // std::regex_replace
#include <iostream>
#include <string>
using namespace std::string_literals;
namespace fs = std::filesystem;
class FileRenamer /* final */
{
private:
const fs::path mPath;
const fs::path mExtension;
private:
template<typename LogicFunc>
bool renameImpli(const LogicFunc& func, const fs::path& extension = {}) noexcept
{
bool result = true;
const fs::path extToCheck = extension.empty() ? this->mExtension : extension;
// iterate through all the files in the given directory
for (const auto& dirEntry : fs::directory_iterator(mPath))
{
if (fs::is_regular_file(dirEntry) && dirEntry.path().extension() == extToCheck)
{
const std::string currentFileName = dirEntry.path().filename().string();
const std::string newFileName = std::invoke(func, currentFileName);
try
{
fs::rename(mPath / currentFileName, mPath / newFileName);
}
catch (fs::filesystem_error& error) // if the renaming was unsuccessful
{
std::cout << error.code() << "\n" << error.what() << "\n";
result = false; // at least one of the renaming was unsuccessful!
}
}
}
return result;
}
public:
explicit FileRenamer(fs::path path, fs::path extension = { ".txt" }) noexcept
: mPath{ std::move(path) }
, mExtension{ std::move(extension) }
{}
// other constructors as per!
bool findAndReplace(const std::string& findWhat, const std::string& replaceWith, const fs::path& extension = {})
{
const auto logic = [&](const std::string& currentFileName) noexcept {
return std::regex_replace(currentFileName, std::regex{ findWhat }, replaceWith);
};
return renameImpli(logic, extension);
}
bool renameAll(const std::string& fileName, fs::path extension = {})
{
auto index{ 1u };
const auto logic = [&](const std::string&) noexcept {
return std::to_string(index++) + " - "s + fileName + extension.string();
};
return renameImpli(logic, extension);
}
};
int main()
{
FileRenamer fileRenamer{ "D:/"}; // ...complete directory
/*! Rename the files in the given directory with specific extension (.txt by default)
* in such a way that, filename contained the passed string (i.e. here "foo") will be
* replaced to what mentioned (i.e. here "bar").
* Ex: foo.txt --> bar.txt
* pre_foo_post.txt --> File of bar.txt
* File of foo.txt --> pre_bar_post.txt
*/
fileRenamer.findAndReplace("foo"s, "bar"s);
/*! All the files in the given directory with specific extension (.txt by default)
* will be replaced to specific filename provided, additional with an index.
* Ex: foo.txt --> 1 - foo.txt
* pre_foo_post.txt --> 2 - foo.txt
* File of foo.txt --> 3 - foo.txt
*/
fileRenamer.renameAll("foo", ".txt");
}
Upvotes: 7
Reputation: 23921
Filesystem support is notably absent from the C++ standard library. As Jerry Coffin's answer shows, there actually is a rename function in stdio (contrary to the popular belief which I shared). There are however many filesystem-related appliances that the standard lib does not cover, hence the existence of Boost::Filesystem (notably manipulating directories and retrieving information about files).
This is a design decision to make C++ less constrained (i.e. make it possible to compile on a wide range of platforms including embedded systems where the idea of a file is non-existent).
To perform file operations, one has two options:
Use the API of the target OS
Use a library that provides a unified interface across platforms
Boost::Filesystem is such C++ library that abstracts away platform differences.
You can use the Boost::Filesystem::rename to rename a file.
Upvotes: 4
Reputation: 490108
#include <stdio.h>
(or <cstdio>
) and use rename
(or std::rename
):
rename("oldname.txt", "newname.txt");
Contrary to popular belief, this is included in the standard library, and is portable up to a point -- though of course the allowable contents of the strings will vary with the target system.
Upvotes: 28