Reputation: 3
I'm making a Chess game in Java.
I did a JFrame that lets me create pieces that is why I have all possibles moves for anypiece (and I'm going to make more pieces than there are in normal chess).
But I have a little problem, its been 2 days I'm trying to delete the movements of bishops, and it not as easy as it seems.
I've an array containing the pieces positon that looks like this :
_______ PIECES[x][y] //1 is black 0 is no piece 2 is white
1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2
_______ legalmoves[y][x] //Containing legal moves 1 is move/attack 0 cannot move there
// ( (x,y) (its y x in this tab)
// is reverse because it needs to be somewhere else in the code this is not a big deal)
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
1 0 0 0 0 0 0 0
0 1 0 0 0 0 0 0
0 0 1 0 0 0 0 0
0 0 0 1 0 0 0 1
0 0 0 0 1 0 1 0
0 0 0 0 0 0 0 0
My piece X,Y : 5 7
The function is called when it needs to know the legal moves of a piece and it has detected that the piece has diagonal moves for this piece legal moves here should look like this
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
Because there are other pieces (white) that blocks the moves
Thank you in advance, if you want (if it helps you to help me) I can give you the function of movements for rooks (its when rectiligne movements are detected so it works also for the queen and whatever piece I create that has this kind of moves). code for rooks :
boolean t = false;
if (hasRectMoves) {
System.out.println(x + " XY " + y);
System.out.println("HAS RECT MOVES !");
System.out.println("_______ PIECES");
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
System.out.print(pieces[i][j] + " ");
}
System.out.println("");
}
System.out.println("_______ RES");
for (int i = 0; i < 8; i++) {
//System.out.println("i = "+ i);
for (int j = 0; j < 8; j++) {
System.out.print(res[j][i] + " ");
}
System.out.println("");
}
System.out.println("My piece : " + (x + 1) + " " + (y + 1));
boolean test = true;
for (int i = y; i >= 0; i--) {
//res[x+1][i]=0;
if (test) {
if (pieces[i][x + 1] != 0) {
if (this.isBlack) {
if (pieces[i][x + 1] == 1)
res[x + 1][i] = 4;//4 to seen in the array where it makes move illegal
}
if (!this.isBlack) {
if (pieces[i][x + 1] == 2)
res[x + 1][i] = 4;
}
// System.out.println(i + " "+ pieces[i][y+1] + " " + (x+1) + "=x y="+ (y+1));
test = false;
}
} else {
res[x + 1][i] = 4;
}
}
test = true;
for (int i = x; i >= 0; i--) {
//res[x+1][i]=0;
if (test) {
if (pieces[y + 1][i] != 0) {
if (this.isBlack) {
if (pieces[y + 1][i] == 1)
res[i][y + 1] = 4;
}
if (!this.isBlack) {
if (pieces[y + 1][i] == 2)
res[i][y + 1] = 4;
}
// System.out.println(i + " "+ pieces[i][y+1] + " " + (x+1) + "=x y="+ (y+1));
test = false;
}
} else {
res[i][y + 1] = 4;
}
}
test = true;
for (int i = x + 2; i < 8; i++) {
//res[x+1][i]=0;
if (test) {
if (pieces[y + 1][i] != 0) {
if (this.isBlack) {
if (pieces[y + 1][i] == 1)
res[i][y + 1] = 4;
}
if (!this.isBlack) {
if (pieces[y + 1][i] == 2)
res[i][y + 1] = 4;
}
// System.out.println(i + " "+ pieces[i][y+1] + " " + (x+1) + "=x y="+ (y+1));
test = false;
}
} else {
res[i][y + 1] = 4;
}
}
test = true;
for (int i = y + 2; i < 8; i++) {
//res[x+1][i]=0;
if (test) {
if (pieces[i][x + 1] != 0) {
if (this.isBlack) {
if (pieces[i][x + 1] == 1)
res[x + 1][i] = 4;
}
if (!this.isBlack) {
if (pieces[i][x + 1] == 2)
res[x + 1][i] = 4;
}
// System.out.println(i + " "+ pieces[i][y+1] + " " + (x+1) + "=x y="+ (y+1));
test = false;
}
} else {
res[x + 1][i] = 4;
}
}
Upvotes: 0
Views: 186
Reputation: 331
Nice project.
I wrote a little example in a main so you can try it out. Sure there is room for improvement.
My output:
3 XY 4
HAS RECT MOVES !
_______ PIECES
1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
2 2 2 2 2 2 2 2
2 2 2 2 2 2 2 2
_______ RES
0 0 0 0 0 0 0 5
6 0 0 0 0 0 6 0
0 7 0 0 0 7 0 0
0 0 8 0 8 0 0 0
0 0 0 9 0 0 0 0
0 0 8 0 8 0 0 0
0 7 0 0 0 7 0 0
6 0 0 0 0 0 6 0
My piece : 3 4
_______ legalmoves
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 7 0 0 0 7 0 0
0 0 8 0 8 0 0 0
0 0 0 9 0 0 0 0
0 0 8 0 8 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
The position of the bishop is labeled with 9. I add every field a rating starting by 8 counting down regulated how far the field is away form the bishop. (I hope this is English?)
Then you have to split the rectangle into 4 subs. For every sub you have to calculate the legal moves separately.
Please try it out. If you have a question please let me know.
public static void main(String[] args) throws Exception{
int pieces[][] = new int[8][8];
int res[][] = new int[8][8];
int x = 3;
int y = 4;
System.out.println(x + " XY " + y);
System.out.println("HAS RECT MOVES !");
System.out.println("_______ PIECES");
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
if(i<2){ pieces[i][j] = 1; }
if(i>5){ pieces[i][j] = 2; }
System.out.print(pieces[i][j] + " ");
}
System.out.println("");
}
System.out.println("_______ RES");
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
res[i][j] = checkField(i, j, x, y);
System.out.print(res[i][j] + " ");
}
System.out.println("");
}
System.out.println("My piece : " + (x) + " " + (y));
System.out.println("_______ legalmoves");
// 1. section:
System.out.println("1. section:");
calcSection(pieces, res, 0, 0, x, y);
// 2. section:
System.out.println("2. section:");
calcSection(pieces, res, 0, y, x, 7);
// 3. section:
System.out.println("3. section:");
calcSection(pieces, res, x, 0, 7, y);
// 4. section:
System.out.println("4. section:");
calcSection(pieces, res, x, y, 7, 7);
for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
System.out.print(res[i][j] + " ");
}
System.out.println("");
}
}
public static int[][] calcSection(int[][] pieces, int[][] res, int recStartX, int recStartY, int recEndX, int recEndY){
System.out.println(recStartX+ ":"+ recStartY + ":"+ recEndX +":" +recEndY);
System.out.println("res[i][j] = " + res[5][7]);
for (int k = 8; k > 0; k--) {
for (int i = recStartX; i <= recEndX; i++) {
for (int j = recStartY; j <= recEndY; j++) {
if(res[j][i] == k){
if(pieces[j][i] > 0){
for (int l = recStartX; l <= recEndX; l++) {
for (int m = recStartY; m <= recEndY; m++) {
if(res[m][l] <= k){
res[m][l] = 0;
}
}
}
return res;
}
}
}
}
}
return res;
}
public static int checkField(int fieldX, int fieldY, int x, int y){
//x = 3;
//y = 2;
if((fieldY == x )&(fieldX == y )){
return 9;
}
else{
for (int i = 0; i < 8; i++) {
if((fieldY == x+i )&(fieldX == y+i )){
return 9-i;
}
else if((fieldY == x+i )&(fieldX == y-i )){
return 9-i;
}
else if((fieldY == x-i )&(fieldX == y+i )){
return 9-i;
}
else if((fieldY == x-i )&(fieldX == y-i )){
return 9-i;
}
}
}
return 0;
}
}
Upvotes: 0