Reputation: 14764
These two JavaScript functions each accept TWO array arguments and return ONE array result. Conforming to ES3, how can I rewrite these to accept an indefinite number of array inputs?
function sum(v, w) {
for (var a = jsArray(v), b = jsArray(w), t = 0; t < a.length; t++) a[t] += b[t];
return vbArray(a);
}
function mul(v, w) {
for (var a = jsArray(v), b = jsArray(w), t = 0; t < a.length; t++) a[t] *= b[t];
return vbArray(a);
}
The odd jsArray()
function is required because the arrays to be processed are coming from VBA and jsArray() converts them to JavaScript arrays:
function jsArray(v) {
return new VBArray(v).toArray()
}
Upvotes: -2
Views: 140
Reputation: 7438
You can try to use array-like object arguments in order to get all passed arguments:
function someFunc() {
for (var i=0; i < arguments.length; i++) {
console.log(arguments[i]);
}
}
someFunc('a', 'b', 'c');
Example of transformed sum
function. Beware that this works if all the passed arrays have the same length.
function sum() {
var arrays = [];
for (var i = 0; i < arguments.length; i++) {
arrays[i] = jsArray(arguments[i]);
}
for (var j = 1; j < arrays.length; j++) {
for (var t = 0; t < arrays[0].length; t++) {
arrays[0][t] += arrays[j][t];
}
}
return vbArray(arrays[0]);
}
Generalized solution:
function process(concreteFunc) {
var arrays = [];
for (var i = 1; i < arguments.length; i++) {
arrays.push(jsArray(arguments[i]));
}
for (var j = 1; j < arrays.length; j++) {
for (var t = 0; t < arrays[0].length; t++) {
arrays[0][t] = concreteFunc(arrays[0][t], arrays[j][t]);
}
}
return vbArray(arrays[0]);
}
var sum = process.bind(null, function (a, b) {return a + b});
var mul = process.bind(null, function (a, b) {return a * b});
Solution without .bind
:
function process(concreteFunc, args) {
var arrays = [];
for (var i = 0; i < args.length; i++) {
arrays.push(jsArray(args[i]));
}
for (var j = 1; j < arrays.length; j++) {
for (var t = 0; t < arrays[0].length; t++) {
arrays[0][t] = concreteFunc(arrays[0][t], arrays[j][t]);
}
}
return vbArray(arrays[0]);
}
function createFunc(handler) {
return function() {
return process(handler, Array.prototype.slice.call(arguments));
}
}
var sum = createFunc(function (a, b) {return a + b});
var mul = createFunc(function (a, b) {return a * b});
Improved version to support ability to implement avg
:
function process(concreteFunc, args) {
var arrays = [];
for (var i = 0; i < args.length; i++) {
arrays.push(jsArray(args[i]));
}
var result = [];
for (var j = 0; j < arrays[0].length; j++) {
var items = [];
for (var t = 0; t < arrays.length; t++) {
items.push(arrays[t][j]);
}
result.push(concreteFunc(items));
}
return vbArray(result);
}
function createFunc(handler) {
return function() {
return process(handler, Array.prototype.slice.call(arguments));
}
}
function reduce(items, handler) {
var result = items[0];
for (var i = 1; i < items.length; i++) {
result = handler(result, items[i]);
}
return result;
}
var sum = createFunc(function(items) {
return reduce(items, function (a, b) {return a + b});
});
var mul = createFunc(function(items) {
return reduce(items, function (a, b) {return a * b});
});
var avg = createFunc(function(items) {
return reduce(items, function (a, b) {return a + b}) / items.length;
});
Upvotes: 1