Reputation: 39
I want to realize pushpin extension for autodesk forge with point cloud, but with custom coordinates. I want to get custom coordinates on model click event. I cant normalize the points so that they appear where I clicked.
I try to normalize points with this code, but its not working.
viewer.canvas.addEventListener( 'click', (event) => {
var screenPoint = {
x: event.clientX,
y: event.clientY
};
var n = normalize(screenPoint);
var dbId = /*_viewer.utilities.getHitPoint*/ getHitDbId(n.x, n.y);
if (dbId == null) return;
})
function getHitDbId(x, y) {
x = x * 2.0 - 1.0;
y = y * 2.0 - 1.0;
var vpVec = new THREE.Vector3(x, y, 0.5);
var result = viewer.impl.hitTestViewport(vpVec, false);
result.distance = 1;
if(result){
dummyData.push({
icon: Math.round(Math.random()*3),
x: result.point.x,
y: result.point.y,
z: result.point.z,
});
window.dispatchEvent(new CustomEvent('newData', {
'detail': dummyData
}))
} else {
return
}
};
function normalize(screenPoint) {
var viewport = viewer.navigation.getScreenViewport();
var n = {
x: (screenPoint.x - viewport.left) / viewport.width,
y: (screenPoint.y - viewport.top) / viewport.height
};
console.log(n);
return n;
}
Edited answer. Now i have another problem after when i normalize offset. Some pushpins are appearing incorrect. You can see problem in picture.
How can i fix it?
Upvotes: 0
Views: 1174
Reputation: 9942
You can find the sample code for finding the corresponding world coordinates in the Forge Digital Twin code: https://github.com/petrbroz/forge-digital-twin/blob/master/public/scripts/extensions/issues.js.
Live demo: http://forge-digital-twin.autodesk.io/ (try the flag icon in the toolbar).
Upvotes: 1