Reputation: 1003
My goal is to make a video playlist generator that runs at specific times, along with a running clock and many other things that run periodically, but I'm stuck at the part where it generates the playlist at the times I define.
I'm using FileHound to walk a folder, which works whenever I call the find()
method, but as it's Promise driven, its results aren't readily available to be used by the following console.log()
, for example. Same thing happens with MediaInfo()
, but this time I was able to work around it with async/await
, which as far as I know is the actual way to use a Promise based function.
Now, as far as I can understand, the .each()
and .then()
method chaining are the ways to use the results from a Promise driven function, but that would quickly result in code repetition for every time I want to do the same thing in different places.
All being said, I think I'm off my track by very far, and despite my efforts I can't seem to find a clear way to achieve what I want, so I'm asking for help. This is the code I have so far, and I'm using the following npm
packages:
node-mediainfo
filehound
moment
const MediaInfo = require("node-mediainfo");
const Path = require("path");
const FileHound = require("filehound");
const Moment = require("moment");
const START_TIME = Moment();
const END_TIME = null;
const VIDEO_PATH = "videos";
let files = FileHound.create()
.path(VIDEO_PATH)
.depth(0);
let playlist = [];
let start_time = START_TIME.add(10, "seconds");
const ArrayShuffle = (array) => {
for (let i = array.length - 1; i > 0; i--) {
let j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
};
const MakePlaylist = async (file) => {
let fileinfo = await MediaInfo(Path.resolve(file));
let duration = fileinfo.media.track[0].Duration;
let title = fileinfo.media.track[0].Title || Path.basename(file, Path.extname(file));
let artist = fileinfo.media.track[0].Performer || null;
playlist.push({
path : Path.resolve(file),
title : title,
artist : artist,
duration: duration
});
};
console.log(start_time.toLocaleString());
/* Main Loop */
setInterval(() => {
if (Moment().isSame(start_time)) {
console.log("First Run");
files.find().each(MakePlaylist).then(ArrayShuffle);
console.log(playlist);
}
if (Moment().isSame(Moment(start_time).add(30, "seconds"))) {
console.log("Second Run");
playlist = [];
files.find().each(MakePlaylist).then(ArrayShuffle);
console.log(playlist);
}
}, 1);
Upvotes: 0
Views: 51
Reputation: 136154
I would be tempted to put your logic into an async
function, making use of await
. and then simply recall your function later, instead of trying to do it in setTimeout
Assuming files.find()
returns a promise....
const GeneratePlaylist = async () => {
var files = await files.find();
var playlist = [];
for(var i=0;i<files.length;i++){
playlist.push(await MakePlaylist(files[i]));
}
ArrayShuffle(playlist);
return playlist;
}
Then you can use that from another async
function, and you can recall it 1ms later with setTimeout
(Note, you should make MakePlaylist
return the new item, not push to a global array):
const doMyThing = async (){
if (Moment().isSame(start_time)) {
console.log("First Run");
playlist = await GeneratePlaylist();
console.log(playlist);
}
if (Moment().isSame(Moment(start_time).add(30, "seconds"))) {
console.log("Second Run");
playlist = [];
playlist = await GeneratePlaylist();
console.log(playlist);
}
setTimeout(doMyThing,1);
}
Below is a working example, where I've just faked up some of your functionality using Promises to simulate asynchronous work like finding files and loading the media info:
const ArrayShuffle = (array) => {
for (let i = array.length - 1; i > 0; i--) {
let j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
};
const MakePlaylist = async (file) => {
let fileinfo = await new Promise(resolve => setTimeout(() => resolve({media:{track:[{Duration:1,Title:"Title",Performer:"Foo"}]}}),1000));
let duration = fileinfo.media.track[0].Duration;
let title = fileinfo.media.track[0].Title || Path.basename(file, Path.extname(file));
let artist = fileinfo.media.track[0].Performer || null;
return{
path : file,
title : title,
artist : artist,
duration: duration
};
};
const findFileMockup = () => {
return new Promise(resolve => setTimeout(() => {
resolve(["file1.txt","file2.txt","file3.txt"]);
},500));
}
const GeneratePlaylist = async () => {
var files = await findFileMockup(); // await files.find() in your code
var playlist = [];
for(var i=0;i<files.length;i++){
playlist.push(await MakePlaylist(files[i]));
}
ArrayShuffle(playlist);
return playlist;
}
const test = async () => {
var playlist = await GeneratePlaylist();
console.log(playlist);
}
test();
Upvotes: 1