Reputation: 2368
How is "examine" mode enabled in an A-Frame scene?
This is the mode that the Visual Inspector uses to browse through the scene and it is also the mode used in this showcase example.
VRML had the NavigationInfo node which provided three viewing modes (through the type
attribute): Walk, Fly, Examine.
A-Frame provides the "wasd-controls component" which has an attribute fly
(this basically implies two modes: Fly, Walk) and the "look-controls component" which could be used to control a scene's orientation (?)
It is not entirely clear if it is possible to enter "examine" mode via a scene attribute (or "mode") or if this is something that has to be implemented via a code snippet (?)
What does "examine" mode look like in A-Frame?
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