Reputation: 13564
Let us suppose that we have a list xs
(possibly a very big one), and we want to check that all its elements are the same.
I came up with various ideas:
checking that all elements in tail xs
are equal to head xs
:
allTheSame :: (Eq a) => [a] -> Bool
allTheSame xs = and $ map (== head xs) (tail xs)
checking that length xs
is equal to the length of the list obtained by taking elements from xs
while they're equal to head xs
allTheSame' :: (Eq a) => [a] -> Bool
allTheSame' xs = (length xs) == (length $ takeWhile (== head xs) xs)
recursive solution: allTheSame
returns True
if the first two elements of xs
are equal and allTheSame
returns True
on the rest of xs
allTheSame'' :: (Eq a) => [a] -> Bool
allTheSame'' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| otherwise = (xs !! 0 == xs !! 1) && (allTheSame'' $ snd $ splitAt 2 xs)
where n = length xs
divide and conquer:
allTheSame''' :: (Eq a) => [a] -> Bool
allTheSame''' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| n == 3 = xs !! 0 == xs !! 1 && xs !! 1 == xs !! 2
| otherwise = allTheSame''' (fst split) && allTheSame''' (snd split)
where n = length xs
split = splitAt (n `div` 2) xs
I just thought about this while writing this question:
allTheSame'''' :: (Eq a) => [a] -> Bool
allTheSame'''' xs = all (== head xs) (tail xs)
I think Solution 0 is not very efficient, at least in terms of memory, because map
will construct another list before applying and
to its elements. Am I right?
Solution 1 is still not very efficient, at least in terms of memory, because takeWhile
will again build an additional list. Am I right?
Solution 2 is tail recursive (right?), and it should be pretty efficient, because it will return False
as soon as (xs !! 0 == xs !! 1)
is False. Am I right?
Solution 3 should be the best one, because it complexity should be O(log n)
Solution 4 looks quite Haskellish to me (is it?), but it's probably the same as Solution 0, because all p = and . map p
(from Prelude.hs). Am I right?
Are there other better ways of writing allTheSame
? Now, I expect someone will answer this question telling me that there's a build-in function that does this: I've searched with hoogle and I haven't found it. Anyway, since I'm learning Haskell, I believe that this was a good exercise for me :)
Any other comment is welcome. Thank you!
Upvotes: 34
Views: 31540
Reputation: 9
This implementation is superior.
allSame [ ] = True
allSame (h:t) = aux h t
aux x1 [ ] = True
aux x1 (x2:xs) | x1==x2 = aux x2 xs
| otherwise = False
Given the transitivity of the (==) operator, assuming the instance of Eq is well implemented if you wish to assure the equality of a chain of expressions, eg a = b = c = d, you will only need to assure that a=b, b=c, c=d, and that d=a, Instead of the provided techniques above, eg a=b, a=c, a=d, b=c , b=d, c=d.
The solution I proposed grows linearly with the number of elements you wish to test were's the latter is quadratic even if you introduce constant factors in hopes of improving its efficiency.
It's also superior to the solution using group since you don't have to use length in the end.
You can also write it nicely in pointwise fashion but I won't bore you with such trivial details.
Upvotes: 0
Reputation: 13913
While not very efficient (it will traverse the whole list even if the first two elements don't match), here's a cheeky solution:
import Data.List (group)
allTheSame :: (Eq a) => [a] -> Bool
allTheSame = (== 1) . length . group
Just for fun.
Upvotes: -1
Reputation: 48591
Here's another fun way:
{-# INLINABLE allSame #-}
allSame :: Eq a => [a] -> Bool
allSame xs = foldr go (`seq` True) xs Nothing where
go x r Nothing = r (Just x)
go x r (Just prev) = x == prev && r (Just x)
By keeping track of the previous element, rather than the first one, this implementation can easily be changed to implement increasing
or decreasing
. To check all of them against the first instead, you could rename prev
to first
, and replace Just x
with Just first
.
How will this be optimized? I haven't checked in detail, but I'm going to tell a good story based on some things I know about GHC's optimizations.
Suppose first that list fusion does not occur. Then foldr
will be inlined, giving something like
allSame xs = allSame' xs Nothing where
allSame' [] = (`seq` True)
allSame' (x : xs) = go x (allSame' xs)
Eta expansion then yields
allSame' [] acc = acc `seq` True
allSame' (x : xs) acc = go x (allSame' xs) acc
Inlining go
,
allSame' [] acc = acc `seq` True
allSame' (x : xs) Nothing = allSame' xs (Just x)
allSame' (x : xs) (Just prev) =
x == prev && allSame' xs (Just x)
Now GHC can recognize that the Maybe
value is always Just
on the recursive call, and use a worker-wrapper transformation to take advantage of this:
allSame' [] acc = acc `seq` True
allSame' (x : xs) Nothing = allSame'' xs x
allSame' (x : xs) (Just prev) = x == prev && allSame'' xs x
allSame'' [] prev = True
allSame'' (x : xs) prev = x == prev && allSame'' xs x
Remember now that
allSame xs = allSame' xs Nothing
and allSame'
is no longer recursive, so it can be beta-reduced:
allSame [] = True
allSame (x : xs) = allSame'' xs x
allSame'' [] _ = True
allSame'' (x : xs) prev = x == prev && allSame'' xs x
So the higher-order code has turned into efficient recursive code with no extra allocation.
Compiling the module defining allSame
using -O2 -ddump-simpl -dsuppress-all -dno-suppress-type-signatures
yields the following (I've cleaned it up a bit):
allSame :: forall a. Eq a => [a] -> Bool
allSame =
\ (@ a) ($dEq_a :: Eq a) (xs0 :: [a]) ->
let {
equal :: a -> a -> Bool
equal = == $dEq_a } in
letrec {
go :: [a] -> a -> Bool
go =
\ (xs :: [a]) (prev :: a) ->
case xs of _ {
[] -> True;
: y ys ->
case equal y prev of _ {
False -> False;
True -> go ys y
}
}; } in
case xs0 of _ {
[] -> True;
: x xs -> go xs x
}
As you can see, this is essentially the same as the result I described. The equal = == $dEq_a
bit is where the equality method is extracted from the Eq
dictionary and saved in a variable so it only needs to be extracted once.
What if list fusion does occur? Here's a reminder of the definition:
allSame xs = foldr go (`seq` True) xs Nothing where
go x r Nothing = r (Just x)
go x r (Just prev) = x == prev && r (Just x)
If we call allSame (build g)
, the foldr
will fuse with the build
according to the rule foldr c n (build g) = g c n
, yielding
allSame (build g) = g go (`seq` True) Nothing
That doesn't get us anywhere interesting unless g
is known. So let's choose something simple:
replicate k0 a = build $ \c n ->
let
rep 0 = n
rep k = a `c` rep (k - 1)
in rep k0
So if h = allSame (replicate k0 a)
, h
becomes
let
rep 0 = (`seq` True)
rep k = go a (rep (k - 1))
in rep k0 Nothing
Eta expanding,
let
rep 0 acc = acc `seq` True
rep k acc = go a (rep (k - 1)) acc
in rep k0 Nothing
Inlining go
,
let
rep 0 acc = acc `seq` True
rep k Nothing = rep (k - 1) (Just a)
rep k (Just prev) = a == prev && rep (k - 1) (Just a)
in rep k0 Nothing
Again, GHC can see the recursive call is always Just
, so
let
rep 0 acc = acc `seq` True
rep k Nothing = rep' (k - 1) a
rep k (Just prev) = a == prev && rep' (k - 1) a
rep' 0 _ = True
rep' k prev = a == prev && rep' (k - 1) a
in rep k0 Nothing
Since rep
is no longer recursive, GHC can reduce it:
let
rep' 0 _ = True
rep' k prev = a == prev && rep' (k - 1) a
in
case k0 of
0 -> True
_ -> rep' (k - 1) a
As you can see, this can run with no allocation whatsoever! Obviously, it's a silly example, but something similar will happen in many more interesting cases. For example, if you write an AllSameTest
module importing the allSame
function and defining
foo :: Int -> Bool
foo n = allSame [0..n]
and compile it as described above, you'll get the following (not cleaned up).
$wfoo :: Int# -> Bool
$wfoo =
\ (ww_s1bY :: Int#) ->
case tagToEnum# (># 0 ww_s1bY) of _ {
False ->
letrec {
$sgo_s1db :: Int# -> Int# -> Bool
$sgo_s1db =
\ (sc_s1d9 :: Int#) (sc1_s1da :: Int#) ->
case tagToEnum# (==# sc_s1d9 sc1_s1da) of _ {
False -> False;
True ->
case tagToEnum# (==# sc_s1d9 ww_s1bY) of _ {
False -> $sgo_s1db (+# sc_s1d9 1) sc_s1d9;
True -> True
}
}; } in
case ww_s1bY of _ {
__DEFAULT -> $sgo_s1db 1 0;
0 -> True
};
True -> True
}
foo :: Int -> Bool
foo =
\ (w_s1bV :: Int) ->
case w_s1bV of _ { I# ww1_s1bY -> $wfoo ww1_s1bY }
That may look disgusting, but you'll note that there are no :
constructors anywhere, and that the Int
s are all unboxed, so the function can run with zero allocation.
Upvotes: 4
Reputation: 67860
A solution using consecutive pairs:
allTheSame xs = and $ zipWith (==) xs (tail xs)
Upvotes: 12
Reputation: 7837
I think I might just be implementing find
and redoing this. I think it's instructive, though, to see the innards of it. (Note how the solution depends on equality being transitive, though note also how the problem requires equality to be transitive to be coherent.)
sameElement x:y:xs = if x /= y then Nothing else sameElement y:xs
sameElement [x] = Just x
allEqual [] = True
allEqual xs = isJust $ sameElement xs
I like how sameElement
peeks at the first O(1) elements of the list, then either returns a result or recurses on some suffix of the list, in particular the tail. I don't have anything smart to say about that structure, I just like it :-)
I think I do the same comparisons as this. If instead I had recursed with sameElement x:xs
, I would compare the head of the input list to each element like in solution 0.
Tangent: one could, if one wanted, report the two mismatching elements by replacing Nothing
with Left (x, y)
and Just x
with Right x
and isJust
with either (const False) (const True)
.
Upvotes: 0
Reputation: 60463
gatoatigrado's answer gives some nice advice for measuring the performance of various solutions. Here is a more symbolic answer.
I think solution 0 (or, exactly equivalently, solution 4) will be the fastest. Remember that Haskell is lazy, so map
will not have to construct the whole list before and
is applied. A good way to build intuition about this is to play with infinity. So for example:
ghci> and $ map (< 1000) [1..]
False
This asks whether all numbers are less than 1,000. If map
constructed the entire list before and
were applied, then this question could never be answered. The expression will still answer quickly even if you give the list a very large right endpoint (that is, Haskell is not doing any "magic" depending on whether a list is infinite).
To start my example, let's use these definitions:
and [] = True
and (x:xs) = x && and xs
map f [] = []
map f (x:xs) = f x : map f xs
True && x = x
False && x = False
Here is the evaluation order for allTheSame [7,7,7,7,8,7,7,7]
. There will be extra sharing that is too much of a pain to write down. I will also evaluate the head
expression earlier than it would be for conciseness (it would have been evaluated anyway, so it's hardly different).
allTheSame [7,7,7,7,8,7,7,7]
allTheSame (7:7:7:7:8:7:7:7:[])
and $ map (== head (7:7:7:7:8:7:7:7:[])) (tail (7:7:7:7:8:7:7:7:[]))
and $ map (== 7) (tail (7:7:7:7:8:7:7:7:[]))
and $ map (== 7) (7:7:7:8:7:7:7:[])
and $ (== 7) 7 : map (== 7) (7:7:8:7:7:7:[])
(== 7) 7 && and (map (== 7) (7:7:8:7:7:7:[]))
True && and (map (== 7) (7:7:8:7:7:7:[]))
and (map (== 7) (7:7:8:7:7:7:[]))
(== 7) 7 && and (map (== 7) (7:8:7:7:7:[]))
True && and (map (== 7) (7:8:7:7:7:[]))
and (map (== 7) (7:8:7:7:7:[]))
(== 7) 7 && and (map (== 7) (8:7:7:7:[]))
True && and (map (== 7) (8:7:7:7:[]))
and (map (== 7) (8:7:7:7:[]))
(== 7) 8 && and (map (== 7) (7:7:7:[]))
False && and (map (== 7) (7:7:7:[]))
False
See how we didn't even have to check the last 3 7's? This is lazy evaluation making a list work more like a loop. All your other solutions use expensive functions like length
(which have to walk all the way to the end of the list to give an answer), so they will be less efficient and also they will not work on infinite lists. Working on infinite lists and being efficient often go together in Haskell.
Upvotes: 30
Reputation: 33637
Here is another version (don't need to traverse whole list in case something doesn't match):
allTheSame [] = True
allTheSame (x:xs) = isNothing $ find (x /= ) xs
This may not be syntactically correct , but I hope you got the idea.
Upvotes: 5
Reputation: 28097
First of all, I don't think you want to be working with lists. A lot of your algorithms rely upon calculating the length, which is bad. You may want to consider the vector package, which will give you O(1) length compared to O(n) for a list. Vectors are also much more memory efficient, particularly if you can use Unboxed or Storable variants.
That being said, you really need to consider traversals and usage patterns in your code. Haskell's lists are very efficient if they can be generated on demand and consumed once. This means that you shouldn't hold on to references to a list. Something like this:
average xs = sum xs / length xs
requires that the entire list be retained in memory (by either sum
or length
) until both traversals are completed. If you can do your list traversal in one step, it'll be much more efficient.
Of course, you may need to retain the list anyway, such as to check if all the elements are equal, and if they aren't, do something else with the data. In this case, with lists of any size you're probably better off with a more compact data structure (e.g. vector).
Now that this is out of they way, here's a look at each of these functions. Where I show core, it was generated with ghc-7.0.3 -O -ddump-simpl
. Also, don't bother judging Haskell code performance when compiled with -O0. Compile it with the flags you would actually use for production code, typically at least -O and maybe other options too.
Solution 0
allTheSame :: (Eq a) => [a] -> Bool
allTheSame xs = and $ map (== head xs) (tail xs)
GHC produces this Core:
Test.allTheSame
:: forall a_abG. GHC.Classes.Eq a_abG => [a_abG] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 16 0}]
Test.allTheSame =
\ (@ a_awM)
($dEq_awN :: GHC.Classes.Eq a_awM)
(xs_abH :: [a_awM]) ->
case xs_abH of _ {
[] ->
GHC.List.tail1
`cast` (CoUnsafe (forall a1_axH. [a1_axH]) GHC.Bool.Bool
:: (forall a1_axH. [a1_axH]) ~ GHC.Bool.Bool);
: ds1_axJ xs1_axK ->
letrec {
go_sDv [Occ=LoopBreaker] :: [a_awM] -> GHC.Bool.Bool
[LclId, Arity=1, Str=DmdType S]
go_sDv =
\ (ds_azk :: [a_awM]) ->
case ds_azk of _ {
[] -> GHC.Bool.True;
: y_azp ys_azq ->
case GHC.Classes.== @ a_awM $dEq_awN y_azp ds1_axJ of _ {
GHC.Bool.False -> GHC.Bool.False; GHC.Bool.True -> go_sDv ys_azq
}
}; } in
go_sDv xs1_axK
}
This looks pretty good, actually. It will produce an error with an empty list, but that's easily fixed. This is the case xs_abH of _ { [] ->
. After this GHC performed a worker/wrapper transformation, the recursive worker function is the letrec { go_sDv
binding. The worker examines its argument. If []
, it's reached the end of the list and returns True. Otherwise it compares the head of the remaining to the first element and either returns False or checks the rest of the list.
Three other features.
map
was entirely fused away
and doesn't allocate a temporary
list.Cheap=True
statement.
This means GHC considers the
function "cheap", and thus a
candidate for inlining. At a call
site, if a concrete argument type
can be determined, GHC will probably
inline allTheSame
and produce a
very tight inner loop, completely
bypassing the Eq
dictionary
lookup.Verdict: Very strong contender.
Solution 1
allTheSame' :: (Eq a) => [a] -> Bool
allTheSame' xs = (length xs) == (length $ takeWhile (== head xs) xs)
Even without looking at core I know this won't be as good. The list is traversed more than once, first by length xs
then by length $ takeWhile
. Not only do you have the extra overhead of multiple traversals, it means that the list must be retained in memory after the first traversal and can't be GC'd. For a big list, this is a serious problem.
Test.allTheSame'
:: forall a_abF. GHC.Classes.Eq a_abF => [a_abF] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 20 0}]
Test.allTheSame' =
\ (@ a_awF)
($dEq_awG :: GHC.Classes.Eq a_awF)
(xs_abI :: [a_awF]) ->
case GHC.List.$wlen @ a_awF xs_abI 0 of ww_aC6 { __DEFAULT ->
case GHC.List.$wlen
@ a_awF
(GHC.List.takeWhile
@ a_awF
(let {
ds_sDq :: a_awF
[LclId, Str=DmdType]
ds_sDq =
case xs_abI of _ {
[] -> GHC.List.badHead @ a_awF; : x_axk ds1_axl -> x_axk
} } in
\ (ds1_dxa :: a_awF) ->
GHC.Classes.== @ a_awF $dEq_awG ds1_dxa ds_sDq)
xs_abI)
0
of ww1_XCn { __DEFAULT ->
GHC.Prim.==# ww_aC6 ww1_XCn
}
}
Looking at the core doesn't tell much beyond that. However, note these lines:
case GHC.List.$wlen @ a_awF xs_abI 0 of ww_aC6 { __DEFAULT ->
case GHC.List.$wlen
This is where the list traversals happen. The first gets the length of the outer list and binds it to ww_aC6
. The second gets the length of the inner list, but the binding doesn't happen until near the bottom, at
of ww1_XCn { __DEFAULT ->
GHC.Prim.==# ww_aC6 ww1_XCn
The lengths (both Int
s) can be unboxed and compared by a primop, but that's a small consolation after the overhead that's been introduced.
Verdict: Not good.
Solution 2
allTheSame'' :: (Eq a) => [a] -> Bool
allTheSame'' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| otherwise = (xs !! 0 == xs !! 1) && (allTheSame'' $ snd $ splitAt 2 xs)
where n = length xs
This has the same problem as solution 1. The list is traversed multiple times, and it can't be GC'd. It's worse here though, because now the length is calculated for each sub-list. I'd expect this to have the worst performance of all on lists of any significant size. Also, why are you special-casing lists of 1 and 2 elements when you're expecting the list to be big?
Verdict: Don't even think about it.
Solution 3
allTheSame''' :: (Eq a) => [a] -> Bool
allTheSame''' xs
| n == 0 = False
| n == 1 = True
| n == 2 = xs !! 0 == xs !! 1
| n == 3 = xs !! 0 == xs !! 1 && xs !! 1 == xs !! 2
| otherwise = allTheSame''' (fst split) && allTheSame''' (snd split)
where n = length xs
split = splitAt (n `div` 2) xs
This has the same problem as Solution 2. Namely, the list is traversed multiple times by length
. I'm not certain a divide-and-conquer approach is a good choice for this problem, it could end up taking longer than a simple scan. It would depend on the data though, and be worth testing.
Verdict: Maybe, if you used a different data structure.
Solution 4
allTheSame'''' :: (Eq a) => [a] -> Bool
allTheSame'''' xs = all (== head xs) (tail xs)
This was basically my first thought. Let's check the core again.
Test.allTheSame''''
:: forall a_abC. GHC.Classes.Eq a_abC => [a_abC] -> GHC.Bool.Bool
[GblId,
Arity=2,
Str=DmdType LS,
Unf=Unf{Src=<vanilla>, TopLvl=True, Arity=2, Value=True,
ConLike=True, Cheap=True, Expandable=True,
Guidance=IF_ARGS [3 3] 10 0}]
Test.allTheSame'''' =
\ (@ a_am5)
($dEq_am6 :: GHC.Classes.Eq a_am5)
(xs_alK :: [a_am5]) ->
case xs_alK of _ {
[] ->
GHC.List.tail1
`cast` (CoUnsafe (forall a1_axH. [a1_axH]) GHC.Bool.Bool
:: (forall a1_axH. [a1_axH]) ~ GHC.Bool.Bool);
: ds1_axJ xs1_axK ->
GHC.List.all
@ a_am5
(\ (ds_dwU :: a_am5) ->
GHC.Classes.== @ a_am5 $dEq_am6 ds_dwU ds1_axJ)
xs1_axK
}
Ok, not too bad. Like solution 1, this will error on empty lists. The list traversal is hidden in GHC.List.all
, but it will probably be expanded to good code at a call site.
Verdict: Another strong contender.
So between all of these, with lists I'd expect that Solutions 0 and 4 are the only ones worth using, and they are pretty much the same. I might consider Option 3 in some cases.
Edit: in both cases, the errors on empty lists can be simply fixed as in @augustss's answer.
The next step would be to do some time profiling with criterion.
Upvotes: 23
Reputation: 16850
Q1 -- Yeah, I think your simple solution is fine, there is no memory leak. Q4 -- Solution 3 is not log(n), via the very simple argument that you need to look at all list elements to determine whether they are the same, and looking at 1 element takes 1 time step. Q5 -- yes. Q6, see below.
The way to go about this is to type it in and run it
main = do
print $ allTheSame (replicate 100000000 1)
then run ghc -O3 -optc-O3 --make Main.hs && time ./Main
. I like the last solution best (you can also use pattern matching to clean it up a little),
allTheSame (x:xs) = all (==x) xs
Open up ghci and run ":step fcn" on these things. It will teach you a lot about what lazy evaluation is expanding. In general, when you match a constructor, e.g. "x:xs", that's constant time. When you call "length", Haskell needs to compute all of the elements in the list (though their values are still "to-be-computed"), so solution 1 and 2 are bad.
Sorry if my previous answer was a bit shallow. It seems like expanding things manually does help a little (though compared to the other options, it's a trivial improvement),
{-# LANGUAGE BangPatterns #-}
allTheSame [] = True
allTheSame ((!x):xs) = go x xs where
go !x [] = True
go !x (!y:ys) = (x == y) && (go x ys)
It seems that ghc is specializing the function already, but you can look at the specialize pragma too, in case it doesn't work for your code [ link ].
Upvotes: 6