Reputation: 55
I have a C# program that uses a class from another assembly, and this class calls an unmanaged DLL to do some processing. Here is a snippet:
public class Util
{
const string dllName = "unmanaged.dll";
[DllImport(dllName, EntryPoint = "ExFunc")]
unsafe static extern bool ExFunc(StringBuilder path, uint field);
public bool Func(string path, uint field)
{
return ExFunc(new StringBuilder(path), field);
}
...
}
Util util = new Util();
bool val = util.Func("/path/to/something/", 1);
The problem I'm having is that if I call "Func" my main C# program will not unload. When I call Close() inside my main form the process will still be there if I look in Task Manager. If I remove the call to "Func" the program unloads fine. I have done some testing and the programs Main function definitely returns so I'm not sure what's going on here.
Upvotes: 2
Views: 1095
Reputation: 82375
It might dispatch a non background thread that is not letting go when your main application closes. Can't say for sure without seeing the code but that is what I would assume.
It's probably less then ideal, but if you need a workaround you could probably use:
System.Diagnostics.Process.GetCurrentProcess().Kill();
This will end your app at the process level and kill all threads that are spawned through the process.
Upvotes: 2
Reputation: 56439
It looks like your unmanaged library is spawning a thread for asynchronous processing.
Odds are it supports a cancel function of some sort; I suggest that you attempt to call that at program shutdown. If your program is just completing before the asynchronous call happens to complete, look for a "wait for completion" function and call that before returning from your "Func" method.
Upvotes: 2
Reputation: 26109
Do you have the source code to unmanaged.dll
? It must be doing something, either starting another thread and not exiting, or blocking in it's DllMain
, etc.
Upvotes: 0