Reputation: 3
This is the content inside draw.js file and the error seems to be related with line 11 and 13
const canvas = document.querySelector(".canvas");
const ctx = canvas.getContext("2d");
const scale = 10;
const rows = canvas.height / scale;
const columns = canvas.width / scale;
console.log("hello world")
var snake;
(function setup() {
snake = new Snake();
snake.draw();
}())
snake.js file content
function snake() {
this.x = 0;
this.y = 0;
this.draw = function() {
ctx.fillStyle = "#FFFFFF";
ctx.fillRect(this.x, this.y, scale, scale);
}
}
Upvotes: 0
Views: 36
Reputation: 1805
Your function is declared as
snake(){ ... }
You should declare as
Snake(){ ... }
Full example ( I tested, it works! fillStyle was changed to black. )
<html>
<body>
<canvas class="canvas"></canvas>
<script>
function Snake() {
this.x = 0;
this.y = 0;
this.draw = function () {
ctx.fillStyle = "#000000";
ctx.fillRect(this.x, this.y, scale, scale);
}
}
const canvas = document.querySelector(".canvas");
const ctx = canvas.getContext("2d");
const scale = 10;
const rows = canvas.height / scale;
const columns = canvas.width / scale;
console.log("hello world")
var snake;
(function setup() {
snake = new Snake();
snake.draw();
}())
</script>
</body>
</html>
Upvotes: 1