Reputation: 3
how can i convert a string into a byte[] and them add the result using in a stream. THX. I am working in c++ code, ubuntu.
EDIT: i have a std::string as a string value. I need a method that takes as an input a std::string value and returns as an output the stream value.
Upvotes: 0
Views: 13035
Reputation: 32530
You can get a pointer to the string buffer by simply calling std::string.c_str()
. That will return a const char*
(where char
is an int8_t
) that you can effectively use as a byte[]
. Keep in mind though that the pointer returned is pointing to memory managed by the string object, so if you change anything in the original string class, you will invalidate the pointer. Also since it's a pointer to a const char
, you shouldn't change any values in the buffer. So if you need more permanent memory, or need a buffer you can modify, a better way to accomplish your goal would be to-do (using gcc, which shouldn't be a problem since you're on Ubuntu):
std::string my_string;
char string_array[my_string.length() + 1];
strcpy(string_array, my_string.c_str());
Now use the string_array
as your memory buffer.
If you need to return the buffer from a function, you're going to have to allocate the buffer on the heap and return a pointer. That also means you're going to have to call delete []
on the pointer as well after you're done with it, or else you're going to end up with a memory leak. So you could do the following:
#include <string>
#include <cstring>
char* return_buffer(const std::string& string)
{
char* return_string = new char[string.length() + 1];
strcpy(return_string, string.c_str());
return return_string;
}
//now use in code
int main()
{
std::string some_string = "Stuff";
char* buffer = return_buffer(some_string);
//...do something with buffer
//...after you're done with the buffer to prevent memory leak
delete [] buffer;
return 0;
}
Upvotes: 1
Reputation: 6829
std::vector<char> bytes(myString.begin(), myString.end());
is a simple solution
Upvotes: 0
Reputation: 69027
You can use c_str() on your string to access the string content as a const char*, which should be what you need. Possibly you will need then a cast, but it should be ok, since a char is (usually, and it is on your platform) 1 byte.
Upvotes: 0
Reputation: 153977
It's not clear what you mean by byte
: char
or unsigned char
? And
I'm not familiar with your memorystream
either. But assuming that you
have an std:;string
, and you want to append it to an
std::vector<unsigned char>
, you can use std::copy
directly:
std::copy( input.begin(), input.end(), std::back_inserter( out ) );
If some sort of translation is required, std::transform
might be
usable, as long as it's one char
to one byte
.
Upvotes: 0
Reputation: 10209
As Space_C0wb0y pointed out, C++ doesn't have a byte
datatype. C# has one though. Is that the language you want?
If you're sure that you are dealing with C++, then I guess you'd be using the char
datatype which is one byte in size. Also, to convert a std::string
to char*
(a pointer to a bunch of char
values, terminated by \0
), you have to call the c_str()
function on the variable.
Upvotes: 0