Reputation: 23
I am trying to get this function
var rotations = 0
function planet1rotate{
rotations = rotations + 1
document.getElementById('rotate').innerHTML = rotations
}
to play after this animation
@keyframes spin-right {
100% {transform: rotate(360deg);}
}
here is the whole code, if it helps
<html>
<head>
<title></title>
<style type="text/css">
#star{
position: absolute;
top: 50%;
left: 50%;
height: 100px;
width: 100px;
margin-top: -50px;
margin-left: -50px;
border-radius: 50%;
background-color: red;
animation: spin-right 2s linear infinite;
}
@keyframes spin-right {
100% {transform: rotate(360deg);}
}
#planet1{
background-color: red;
width: 50px;
height: 50px;
border-radius: 50%;
margin-top: -50px;
margin-left: -50px;
}
</style>
</head>
<body>
<script type="text/javascript">
var rotations = 0
function planet1rotate{
rotations = rotations + 1
document.getElementById('rotate').innerHTML = rotations
}
</script>
<h1 id="rotate"></h1>
<div id="star">
<div id="planet1"></div>
</div>
</body>
</html>
Upvotes: 0
Views: 30
Reputation: 4285
Check out the animation end event:
const animated = document.querySelector('.animated');
animated.addEventListener('animationend', () => {
console.log('Animation ended');
});
https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/animationend_event
Upvotes: 4