Reputation: 531
I have I'm trying to using fade in and fade out transition when any controller present and dismiss. For this, when new controller present I set alpha value of all the component/asset of the view like label, buttons etc to Zero in viewDidLoad and view didAppear I set back the alpha below to 1.
Below is the code I'm using:
override func viewDidLoad() {
super.viewDidLoad()
imageView1.isHidden = true
imageView2.isHidden = true
self.setupScreen()
setAssetsAlphaZero()
}
private func setupScreen() {
switch loginVM.loginScreenType {
case .resetPassword:
presentResetPasswordScreen()
default: break
}
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
animateAssetsWithIdentity()
}
func animateAssetsWithIdentity() {
self.view.layoutIfNeeded()
self.view.setNeedsDisplay()
hideShowAssets(hidden: false)
UIView.animate(withDuration: 0.5, animations: { [weak self] in
self?.passwordTextField.alpha = 1
self?.forgotPasswordButton.alpha = 1
self?.emailTextField.alpha = 1
self?.loginButton.alpha = 1
self?.loginLbl.alpha = 1
self?.emailImg.alpha = 1
self?.emailLbl.alpha = 1
self?.passwordImg.alpha = 1
self?.passwordLbl.alpha = 1
self?.signUpBtn.alpha = 1
self?.view.layoutIfNeeded()
self?.view.setNeedsDisplay()
}) {[weak self] (complete) in
self?.signUpBtn.isEnabled = true
self?.view.layoutIfNeeded()
self?.view.setNeedsDisplay()
}
self.enableDisableButton()
}
func setAssetsAlphaZero() {
self.view.layoutIfNeeded()
self.view.setNeedsDisplay()
UIView.animate(withDuration: 0.5, animations: {[weak self] in
self?.passwordTextField.alpha = 0
self?.forgotPasswordButton.alpha = 0
self?.emailTextField.alpha = 0
self?.loginButton.alpha = 0
self?.loginLbl.alpha = 0
self?.emailImg.alpha = 0
self?.emailLbl.alpha = 0
self?.passwordImg.alpha = 0
self?.passwordLbl.alpha = 0
self?.signUpBtn.alpha = 0
self?.view.layoutIfNeeded()
self?.view.setNeedsDisplay()
}) {[weak self] (complete) in
self?.hideShowAssets(hidden: true)
self?.signUpBtn.isEnabled = false
self?.view.layoutIfNeeded()
self?.view.setNeedsDisplay()
}
}
func hideShowAssets(hidden : Bool ) {
self.passwordTextField.isHidden = hidden
self.forgotPasswordButton.isHidden = hidden
self.emailTextField.isHidden = hidden
self.loginButton.isHidden = hidden
self.loginLbl.isHidden = hidden
self.emailImg.isHidden = hidden
self.emailLbl.isHidden = hidden
self.passwordImg.isHidden = hidden
self.passwordLbl.isHidden = hidden
self.signUpBtn.isHidden = hidden
}
And when the controller dismiss than with help of delegate i notify the previous controller.
@IBAction func signUpButtonTapped(_ sender: UIButton) {
setAssetsAlphaZero()
self.delegate?.dissmissVC()
delay(0.5) {[weak self] in
self?.dismiss(animated: false, completion: nil)
}
}
To present the controller I used modalPresentationStyle = .overFullScreen
because I need the present we controller should be transparent.
Upvotes: 0
Views: 402
Reputation: 86
I don't think you need to call setNeedsDisplay. Because it will react to function drawRect as mention here. Also some suggestions, i think it's better to call setAssetsAlphaZero() then add delay 0.5 sec then call animateAssetsWithIdentity() . Hopefully this is helpful
When do I need to call setNeedsDisplay in iOS?
Upvotes: 0