Reputation: 161
I am trying to create a background video splash screen for my app. Currently, I am achieving a blank screen by running this code.
void main() => runApp(WalkThrough());
class WalkThrough extends StatefulWidget {
@override
_WalkThroughState createState() => _WalkThroughState();
}
class _WalkThroughState extends State<WalkThrough> {
VideoPlayerController _controller;
@override
void initState() {
super.initState();
// Pointing the video controller to our local asset.
_controller = VideoPlayerController.asset('assets/video.mp4')
..initialize().then((_) {
// Once the video has been loaded we play the video and set looping to true.
_controller.play();
_controller.setLooping(true);
_controller.setVolume(0.0);
_controller.play();
// Ensure the first frame is shown after the video is initialized.
setState(() {});
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: <Widget>[
I suspect the problem may be here and have based my research off this Full screen video background in Flutter on Login as I am trying to achieve a similar result.
SizedBox.expand(
child: FittedBox(
// If your background video doesn't look right, try changing the BoxFit property.
// BoxFit.fill created the look I was going for.
fit: BoxFit.fill,
child: SizedBox(
width: _controller.value.size?.width ?? 0,
height: _controller.value.size?.height ?? 0,
child: VideoPlayer(_controller),
),
),
),
Upvotes: 7
Views: 7369
Reputation: 138
Use this video player video_player plugin & Save your mp4 file in assets/videos location Try the below code
import 'dart:async';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:video_player/video_player.dart';
import 'HomePage.dart';
class SplashPage extends StatefulWidget {
SplashPage({Key key}) : super(key: key);
@override
State<StatefulWidget> createState() => _SplashPageState();
}
class _SplashPageState extends State<SplashPage> {
VideoPlayerController _controller;
bool _visible = false;
@override
void initState() {
super.initState();
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
_controller = VideoPlayerController.asset("assets/video/splash_video.mp4");
_controller.initialize().then((_) {
_controller.setLooping(true);
Timer(Duration(milliseconds: 100), () {
setState(() {
_controller.play();
_visible = true;
});
});
});
Future.delayed(Duration(seconds: 4), () {
Navigator.pushAndRemoveUntil(
context,
MaterialPageRoute(
builder: (context) => HomePage(param_homepage: 'Welcome Home')),
(e) => false);
});
}
@override
void dispose() {
super.dispose();
if (_controller != null) {
_controller.dispose();
_controller = null;
}
}
_getVideoBackground() {
return AnimatedOpacity(
opacity: _visible ? 1.0 : 0.0,
duration: Duration(milliseconds: 1000),
child: VideoPlayer(_controller),
);
}
_getBackgroundColor() {
return Container(color: Colors.transparent //.withAlpha(120),
);
}
_getContent() {
return Column(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.start,
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Stack(
children: <Widget>[
_getVideoBackground(),
],
),
),
);
}
}
Upvotes: 0
Reputation: 855
I think the video player package has an issue to show video in the Ios simulator. I had the same issue and search for it and find out this issue in Github. until now this issue is open. I tested the video player on a real device and there were no problems.
Upvotes: 3