Reputation: 23
Is there a way to ignore a line/block of code if the condition is met? I'm doing a C# .NET tutorial, and the application is a number guessing game.
I added a hint option if the user enters a wrong number (else if part):
// While guess is not correct
while (guess != correctNumber)
{
//Get users input
string input = Console.ReadLine();
// Make sure it's a number
if (!int.TryParse(input, out guess))
{
// Print error message
PrintColorMessage(ConsoleColor.Red, "Please use an actual number");
// Keep going
continue;
}
// Cast to int and put in guess
guess = Int32.Parse(input);
// Check if guess is close to correct number
if(guess == correctNumber + 2 || guess == correctNumber - 2)
{
// Tell the user that he is close
PrintColorMessage(ConsoleColor.DarkCyan, "You are close!!");
}
// Match guess to correct number
else if (guess != correctNumber)
{
// Print error message
PrintColorMessage(ConsoleColor.Red, "Wrong number, please try again");
AskForAHint(correctNumber);
}
}
// Print success message
PrintColorMessage(ConsoleColor.Yellow, "You are CORRECT!");
Basically I am asking a user if he wants a hint, and if he writes Y, the hint will be displayed. However, is there an option to display this question only once since this if statement is included in a while loop? It would be annoying if "Do you want a hint?" question keeps displaying even if the user says Y.
My AskForAHint function:
static void AskForAHint(int num)
{
// Ask user if he wants a hint
Console.WriteLine("Do you want a hint? [Y/N]");
// Take his answer
string ans = Console.ReadLine().ToUpper();
// If the user wants a hint
if (ans == "Y")
{
// First hint number
int beginning = (num - num % 10);
// Second hint number
int finish = beginning + 10;
// Give user a hint
Console.WriteLine("The correct number is somewhere betweer {0} and {1}", beginning, finish);
}
else if (ans == "N")
{
return;
}
}
Thanks
Upvotes: 1
Views: 1378
Reputation: 37020
Another way to do it would be to make the number of hints configurable (allowing the caller to specify how many hints they want to let the user ask for), and then keep track of the number of hints given in the method itself.
This would require a slight change to the AskForAHint
method, however, since we don't know if the user answered "Y" or "N" to the hint question. Since AskForHint
has no return value, we could have it return a bool
that indicates how the user responded to the question:
static bool AskForAHint(int num)
{
var answer = GetUserInput("Do you want a hint? [Y/N]: ", ConsoleColor.Yellow);
if (!answer.StartsWith("Y", StringComparison.OrdinalIgnoreCase))
{
return false;
}
var beginning = num - num % 10;
var finish = beginning + 10;
Console.WriteLine($"The correct number is somewhere between {beginning} and {finish}");
return true;
}
Now we can keep track of how many hints the user has received by incrementing a counter in our "Game" method:
// Only ask for a hint if they have any hints (and guesses) remaining
if (hintCount < maxHints && guessCount < maxGuesses)
{
// If they asked for a hint, increase the hint count
if (AskForAHint(correctNumber)) hintCount++;
// If they didn't want a hint, max out hint count so we don't ask again
else hintCount = maxHints;
}
To test out the sample code above, I used this method below, which also allows us to configure how many total guesses the user has, what the min and max values of the range should be, and if they should be given a "directional hint", like "too high!" or "too low!":
private static readonly Random Random = new Random();
private static void PlayGuessingGame(int maxHints = 1, int maxGuesses = 10,
int rangeMin = 1, int rangeMax = 100, bool giveDirectionalHint = true)
{
if (rangeMax < rangeMin) rangeMax = rangeMin;
var correctNumber = Random.Next(rangeMin, rangeMax + 1);
var guessCount = 0;
var hintCount = 0;
WriteMessage("Welcome to the guessing game!", ConsoleColor.White);
WriteMessage("-----------------------------\n", ConsoleColor.White);
WriteMessage($"I'm thinking of a number from {rangeMin} to {rangeMax}. ", ConsoleColor.Green);
WriteMessage("Let's see how many guesses it takes you to guess it!\n", ConsoleColor.Green);
do
{
WriteMessage($"(You have {maxGuesses - guessCount} guesses left)");
var input = GetUserInput("Enter the number I'm thinking of: ", ConsoleColor.White);
int guess;
if (!int.TryParse(input, out guess))
{
WriteMessage("Please enter a whole number", ConsoleColor.Red);
continue;
}
// Only increment guesses if they entered an actual number
guessCount++;
if (guess == correctNumber) break;
if (Math.Abs(guess - correctNumber) == 2)
{
WriteMessage("You are close!!", ConsoleColor.DarkCyan);
}
if (giveDirectionalHint)
{
WriteMessage("Wrong number - too " + (guess < correctNumber ? "low!" : "high!"),
ConsoleColor.Red);
}
else
{
WriteMessage("Wrong number, please try again", ConsoleColor.Red);
}
// Only ask for a hint if they have any hints (and guesses) remaining
if (hintCount < maxHints && guessCount < maxGuesses)
{
// If they asked for a hint, increase the hint count
if (AskForAHint(correctNumber)) hintCount++;
// If they didn't want a hint, max out hint count so we don't ask again
else hintCount = maxHints;
}
} while (guessCount < maxGuesses);
WriteMessage("You are CORRECT!", ConsoleColor.Yellow);
GetKeyFromUser("\nDone! Press any key to exit...");
}
This uses the helper functions:
public static void WriteMessage(string message, ConsoleColor color = ConsoleColor.Gray)
{
Console.ForegroundColor = color;
Console.WriteLine(message);
Console.ResetColor();
}
private static string GetUserInput(string prompt, ConsoleColor color = ConsoleColor.Gray)
{
Console.ForegroundColor = color;
Console.Write(prompt);
Console.ResetColor();
return Console.ReadLine();
}
Output
You can see in the output below, I was only given a single hint. However that, combined with the directional hints, made the game easy to win:
Upvotes: 2
Reputation: 1052
I think you can do an "if" with a counter. Try It
Int cont = 0; //global
// While guess is not correct
while (guess != correctNumber)
{
//Get users input
string input = Console.ReadLine();
// Make sure it's a number
if (!int.TryParse(input, out guess))
{
// Print error message
PrintColorMessage(ConsoleColor.Red, "Please use an actual number");
// Keep going
continue;
}
// Cast to int and put in guess
guess = Int32.Parse(input);
// Check if guess is close to correct number
if(guess == correctNumber + 2 || guess == correctNumber - 2)
{
// Tell the user that he is close
PrintColorMessage(ConsoleColor.DarkCyan, "You are close!!");
}
// Match guess to correct number
else if (guess != correctNumber)
{
// Print error message
PrintColorMessage(ConsoleColor.Red, "Wrong number, please try again");
if(cont == 0){
AskForAHint(correctNumber);
}
}
}
// Print success message
PrintColorMessage(ConsoleColor.Yellow, "You are CORRECT!");
And in the function add
static void AskForAHint(int num)
{
// Ask user if he wants a hint
Console.WriteLine("Do you want a hint? [Y/N]");
// Take his answer
string ans = Console.ReadLine().ToUpper();
// If the user wants a hint
if (ans == "Y")
{
cont = 1;
// First hint number
int beginning = (num - num % 10);
// Second hint number
int finish = beginning + 10;
// Give user a hint
Console.WriteLine("The correct number is somewhere betweer {0} and {1}", beginning, finish);
}
else if (ans == "N")
{
return;
}
}
Upvotes: 1
Reputation: 65584
Use a Member Variable Boolean, its similar to how you can avoid recursive calls.
private bool alreadyHinted = false;
static void AskForAHint(int num)
{
if (alreadyHinted) return;
alreadyHinted = true;
At some point you will need to set alreadyHinted
back to false
;
Upvotes: 0