Reputation: 292
I really like this library, but I can't seem to control this issue somehow. If any event occurs the graphs are being re-drawn every time.
I am using React.js and this is how I am creating and displaying the Chartist graphs:
const dailyComplaintsChart = {
data: {
labels: ["M", "T", "W", "T", "F", "S", "S"],
series: [whichType.seriesDaily]
},
options: {
lineSmooth: Chartist.Interpolation.cardinal({
tension: 0
}),
low: 0,
high: highestValue.highestValueDaily, // creative tim: we recommend you to set the high sa the biggest value + something for a better look
chartPadding: {
top: 0,
right: 0,
bottom: 0,
left: 0
}
},
// for animation
animation: {
draw: function (data) {
if (data.type === "line" || data.type === "area") {
data.element.animate({
d: {
begin: 600,
dur: 700,
from: data.path
.clone()
.scale(1, 0)
.translate(0, data.chartRect.height())
.stringify(),
to: data.path.clone().stringify(),
easing: Chartist.Svg.Easing.easeOutQuint
}
});
} else if (data.type === "point") {
data.element.animate({
opacity: {
begin: (data.index + 1) * delays,
dur: durations,
from: 0,
to: 1,
easing: "ease"
}
});
}
}
}
};
return(
<div className="daily-graph">
<ChartistGraph
className="ct-chart-background-daily-complaints"
data={dailyComplaintsChart.data}
type="Line"
options={dailyComplaintsChart.options}
listener={dailyComplaintsChart.animation}
/>
<div className={classes.line}>
<p>Daily Complaints</p>
</div>
</div>
)
Upvotes: 0
Views: 294
Reputation: 622
This problem is caused by the use of animation, So you have to put all the animate
function in an if statement and set a counter outside of draw
function.
let animated = 0;
draw(data) {
if (animated <= label.length) {
// animate
data.element.animate(...)
animated++;
}
}
Upvotes: 1