Reputation: 1
I'm working on a script for a garrysmod server and I'm completly blanking on this, I used to remember but now I can't.
I'm using this block of code,
if ent:IsVehicle() then
if ent:GetModel() ~= { "models/mafia2/shubert_taxi.mdl", "models/mafia2/parry_bus.mdl", "models/mafia2/smith_200_p_pha.mdl" } then
client:Freeze(true)
self.Owner:setAction("Chopping", time, function()
ent:Remove()
nut.item.spawn("carparts", self:GetPos() + Vector(math.Rand(1,20), math.Rand(1,20),20), nil, Angle(0, 0, 0 ))
client:Freeze(false)
self.Owner:notify("You've chopped a car.")
end)
end
originally it was if ent:GetModel() ~= "models/mafia2/shubert_taxi.mdl"
and that worked fine, however I want to restrict 3 seperate models. Does anybody know how to do this?
Upvotes: 0
Views: 294
Reputation: 142
You can use table.hasValue
function:
if ent:IsVehicle() then
local models = { "models/mafia2/shubert_taxi.mdl", "models/mafia2/parry_bus.mdl", "models/mafia2/smith_200_p_pha.mdl" }
-- Notice the not keyword.
if not table.hasValue(models, ent:GetModel()) then
....
Upvotes: 1