Reputation: 1916
I am trying to understand functional programming from first principles, yet I am stuck on the interface between the pure functional world and the impure real world that has state and side effects. From a mathematical perspective,
To elaborate: In my understanding, a pure function is a map from domain to co-domain. Ultimately, it is a map from some values in computer memory to some other values in memory. In a functional language, functions are defined declaratively; i.e., they describe the mapping but not the actual computation that needs to be performed on a specific input value; the latter is up to the compiler to derive. In a simplified setting with memory to spare, there would be no computation at runtime; instead, the compiler could create a lookup table for each function already at compile time. Executing a pure program would amount to table lookup. Composing functions thus amounts to building higher-dimensional lookup tables. Of course, the entire point in having computers is to devise ways to specify functions without the need for point-wise table lookup - but I find the mental model helpful to distinguish between pure functions and effects. However, I have difficulty adapting this mental model for higher-order functions:
Now to the nasty real world. Interaction with it is not pure, yet without it, there are no sensible programs. In my simplified mental model above, separating pure and impure parts of a program means that the basis of each functional program is a layer of imperative statements that get data from the real world, apply a pure function to it (do table lookup), and then write the result back to the real world (to disk, to the screen, the network, etc.).
In Haskell, this imperative interaction with the real world is abstracted as IO actions, which the compiler sequences according to their data dependency. However, we do not write a program directly as a sequence of imperative IO actions. Instead, there are functions that return IO actions (functions of type :: IO a
). But to my understanding, these cannot be real functions. What are they? How to best think about them in terms of the mental model outlined above?
Upvotes: 3
Views: 377
Reputation: 505
You were almost there:
Composing functions thus amounts to building higher-dimensional lookup tables.
Here's a small example, in Haskell:
infixr 2 ||
(||) :: Bool -> (Bool -> Bool)
True || True = True
True || False = True
False || True = True
False || False = False
Your lookup table would then take the form of a case-expression:
x || y = case (x, y) of (True, True) -> True
(True, False) -> True
(False, True) -> True
(False, False) -> False
Instead of using tuples:
x || y = case x of True -> (case y of True -> True
False -> True)
False -> (case y of True -> True
False -> False)
If we now move the parameter y
into new local functions:
(||) x = case x of True -> let f y = case y of True -> True
False -> True
in f
False -> let g y = case y of True -> True
False -> False
in g
then the corresponding map-of-maps would be:
+-------+-----------------------+
| x | (||) x |
+-------+-----------------------+
| True | |
| | +-------+-------+ |
| | | y | f y | |
| | +-------+-------+ |
| | | True | True | |
| | +-------+-------+ |
| | | False | True | |
| | +-------+-------+ |
| | |
+-------+-----------------------+
| False | |
| | +-------+-------+ |
| | | y | g y | |
| | +-------+-------+ |
| | | True | True | |
| | +-------+-------+ |
| | | False | False | |
| | +-------+-------+ |
| | |
+-------+-----------------------+
So your abstract model can be extended to higher-order functions - they're just maps from some domain to a co-domain consisting of other maps.
IO
type)?Since what functions are has been established since 1891, that question can be simplified to:
IO T
type, for some type T
)?There are two frequently-used possibilities - one being denotational, the other operational.
The question is ironic denotationally, because mathematics itself is abstract:
In a preliminary sense, mathematics is abstract because it is studied using highly general and formal resources.
The Applicability of Mathematics (The Internet Encyclopedia of Philosophy).
This leaves languages like Haskell, which strive to be as closely based on mathematics as possible, with a dilemma:
How must interactions between a program and an external environment (consisting of, e.g., input/output-devices, file systems, ...) be described in a programming language that abstracts from the existence of an outside world?
One useful property of expressions is referential transparency. In essence this means that if we wish to find the value of an expression which contains a sub-expression, the only thing we need to know about the sub-expression is its value. Any other features of the sub-expression, such as its internal structure, the number and nature of its components, the order in which they are evaluated or the colour of the ink in which they are written, are irrelevant to the value of the main expression.
(emphasis by me.)
So right now (2024 Aug) there is no practical way to view I/O itself (and consequently I/O actions) from a denotational perspective:
getChar
⟧ = ?putChar 'A'
⟧ = ?...in the absence of a Millennium prize-worthy advance or something completely different.
From an operational perspective, an I/O action is just a program for a Turing choice machine to compute; such programs being able to make requests to external entities:
An “automatic” machine becomes a “choice” machine as soon as we allow the machine’s tape to be modified by external entities: the tape itself becomes a means of communication. This is essentially what happens in “real” computers (memory-mapped I/O); for example, we can write to the computer’s screen by modifying one particular area of memory, or find out which key was pressed on the computer’s keyboard by reading another.
Making uniqueness types less unique (page 23 of 264).
where an external entity could also be:
For now, mathematics from the early 20th century will have to suffice...
Upvotes: 1
Reputation: 29193
IO
is a data structure. E.g. here's a very simple model of IO
:
data IO a = Return a | GetLine (String -> IO a) | PutStr String (IO a)
Real IO
can be seen as being this but with more constructors (I prefer to think of all the IO
"primitives" in base
as such constructors). The main
value of a Haskell program is just a value of this data structure. The runtime (which is "external" to Haskell) evaluates main
to the first IO
constructor, then "executes" it somehow, passes any values returned back as arguments to the contained function, and then executes the resulting IO
action recursively, stopping at the Return ()
. That's it. IO
doesn't have any strange interactions with functions, and it's not actually "impure", because nothing in Haskell is impure (unless it's unsafe). There is just an entity outside of your program that interprets it as something effectful.
Thinking of functions as tables of inputs and outputs is perfectly fine. In mathematics, this is called the graph of the function, and e.g. in set theory it's often taken as the definition of a function in the first place. Functions that return IO
actions fit just fine into this model. They just return values of the data structure IO
; nothing strange about it. E.g. putStrLn
might be defined as so (I don't think it actually is, but...):
putStrLn s = PutStr (s ++ "\n") (Return ())
and readLn
could be
-- this is actually read <$> getLine; real readLn throws exceptions instead of returning bottoms
readLn = GetLine (\s -> Return (read s))
both of which have perfectly sensible interpretations when thinking of functions as graphs.
Your other question, about how to interpret higher-order functions, isn't going to get you very far. Functions are values, period. Modeling them as graphs is a good way to think about them, and in that case higher order functions look like graphs which contain graphs in their input or output columns. There's no "simplifying view" that turns a function taking a function or returning a function into a function that takes just values and returns just values. Such a process is not well-defined and is unnecessary.
(Note: some people might try to tell you that IO
can be seen as a function taking the "real world" as input and outputting a new version of the world. That's really not a good way to think about it, in part because it conflates evaluation and execution. It's a hack that makes implementing Haskell simpler, but it makes using and thinking about the language a bit of a mess. This data structure model is IMO easier to deal with.)
Upvotes: 4
Reputation: 153247
Mathematically, there's no problem at all with functions that take or return other functions. The standard set-theory definition of a function from set S to set T is just:
f ∈ S → T means that f ⊂ S ✕ T and two conditions hold:
- If s ∈ S, then (s, t) ∈ f for some t, and
- if both (s, t) ∈ f and (s, t') ∈ f, then t = t'.
We write f(s) = t as a convenient notational shorthand for (s, t) ∈ f.
So writing S → T just denotes a specific set, and therefore (A → B) → C and A → (B → C) are again just specific sets.
Of course, for efficiency, we do not represent functions internally in memory as the set of input-output pairs like this, but this is a decent first approximation that you can use if you want a mathematical intuition. (The second approximation takes a lot more work to set up properly, because it uses structures you probably haven't already experienced very much to deal with laziness and recursion in a careful, principled way.)
IO actions are a bit trickier. How you want to think of them may depend a bit on your particular mathematical bent.
One persuasion of mathematician might like to define IO actions as an inductive set, something like:
x :: a
, then pure x :: IO a
.f :: a -> b
, then fmap f :: IO a -> IO b
.x :: IO a
and f :: a -> IO b
, then x >>= f :: IO b
.putStrLn :: String -> IO ()
forkIO :: IO a -> IO ThreadId
fmap id = id
fmap f . fmap g = fmap (f . g)
pure x >>= f
= f x
x >>= pure . f
= fmap f x
>>=
is associative)In terms of defining the meaning of a program, that's enough to specify what "values" the IO family of types can hold. You might recognize this style of definition from the standard way of defining natural numbers:
Of course, there are some things about this way of defining things that aren't super satisfying. Like: what does any particular IO action mean? Nothing in this definition says anything about that. (Though see "Tackling the Awkward Squad" for an elucidation of how you could say what an IO action means even if you take this kind of inductive definition of the type.)
Another kind of mathematician might like this kind of definition better:
An IO action is isomorphic to a stateful function on a phantom token representing the current state of the universe:
IO a ~= RealWorld -> (RealWorld, a)
There are attractions to this kind of definition, too; though, notably, it gets a lot harder to say what the heck forkIO
does with that kind of definition.
...or you could take the GHC definition, in which case an IO a
is secretly an a
if you dig under the covers enough. But, shhh!!, don't tell the inexperienced programmers who just want to escape IO
and write an IO a -> a
function because they don't understand how to program using the IO
interface yet!
Upvotes: 9