Sumit
Sumit

Reputation: 113

Problem in shape method of QGraphicsPathItem

In below figure I have QGraphicsPathItem on scene as red portion and override it's shape as blue portion. I want when the red space is dragged and moved then the item is lengthened or shortened linearly, and when the blue space is dragged then the entire item must be moved. Here is what I tried...

import sys

from PyQt5.QtCore import QRectF, Qt, QPointF
from PyQt5.QtGui import QPainterPath, QPen, QPainterPathStroker, QPainter
from PyQt5.QtWidgets import QApplication, QMainWindow, QGraphicsScene, QGraphicsView, QGraphicsPathItem, QGraphicsItem

class Item(QGraphicsPathItem):
    circle = QPainterPath()
    circle.addEllipse(QRectF(-5, -5, 10, 10))

    def __init__(self):
        super(Item, self).__init__()
        self.setPath(Item.circle)
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.setFlag(QGraphicsItem.ItemIsMovable, True)

    def paint(self, painter, option, widget):
        color = Qt.red if self.isSelected() else Qt.black
        painter.setPen(QPen(color, 2, Qt.SolidLine))
        painter.drawPath(self.path())

        # To paint path of shape
        painter.setPen(QPen(Qt.blue, 1, Qt.SolidLine))
        painter.drawPath(self.shape())

    def shape(self):
        startPoint = self.mapFromScene(self.pos())
        endPoint = self.mapFromScene(QPointF(10, 10))
        path = QPainterPath(startPoint)
        path.lineTo(endPoint)
        stroke = QPainterPathStroker()
        stroke.setWidth(10)
        return stroke.createStroke(path)


if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = QMainWindow()
    window.show()
    scene = QGraphicsScene()
    scene.setSceneRect(0, 0, 200, 200)
    view = QGraphicsView()
    view.setScene(scene)
    window.setCentralWidget(view)
    scene.addItem(Item())
    sys.exit(app.exec_())

I am getting output as disturbed path

Upvotes: 1

Views: 760

Answers (1)

eyllanesc
eyllanesc

Reputation: 244252

Handling the task of resizing and stretching in the same item is complicated, so to avoid it I have used 2 items: A handle and a Pipe. Thus each one manages his own task and updates the position of the other elements:

import sys

from PyQt5 import QtCore, QtGui, QtWidgets


class HandleItem(QtWidgets.QGraphicsPathItem):
    def __init__(self, parent=None):
        super().__init__(parent)
        path = QtGui.QPainterPath()
        path.addEllipse(QtCore.QRectF(-5, -5, 10, 10))
        self.setPath(path)

        self.setFlag(QtWidgets.QGraphicsItem.ItemIsSelectable, True)
        self.setFlag(QtWidgets.QGraphicsItem.ItemIsMovable, True)
        self.setFlag(QtWidgets.QGraphicsItem.ItemSendsGeometryChanges, True)

        self._pipe_item = None

    @property
    def pipe_item(self):
        return self._pipe_item

    @pipe_item.setter
    def pipe_item(self, item):
        self._pipe_item = item

    def itemChange(self, change, value):
        if change == QtWidgets.QGraphicsItem.ItemPositionChange and self.isEnabled():
            ip = self.pipe_item.mapFromScene(value)
            self.pipe_item.end_pos = ip
        elif change == QtWidgets.QGraphicsItem.ItemSelectedChange:
            color = QtCore.Qt.red if value else QtCore.Qt.black
            self.setPen(QtGui.QPen(color, 2, QtCore.Qt.SolidLine))
        return super().itemChange(change, value)


class PipeItem(QtWidgets.QGraphicsPathItem):
    def __init__(self, parent=None):
        super().__init__(parent)

        self.setFlag(QtWidgets.QGraphicsItem.ItemIsSelectable, True)
        self.setFlag(QtWidgets.QGraphicsItem.ItemIsMovable, True)
        self.setFlag(QtWidgets.QGraphicsItem.ItemSendsGeometryChanges, True)

        self._end_pos = QtCore.QPointF()

        self._handle = HandleItem()
        self.handle.pipe_item = self

        self.end_pos = QtCore.QPointF(10, 10)
        self.handle.setPos(self.end_pos)

        self.setPen(QtGui.QPen(QtCore.Qt.blue, 1, QtCore.Qt.SolidLine))

    @property
    def handle(self):
        return self._handle

    @property
    def end_pos(self):
        return self._end_pos

    @end_pos.setter
    def end_pos(self, p):
        path = QtGui.QPainterPath()
        path.lineTo(p)
        stroke = QtGui.QPainterPathStroker()
        stroke.setWidth(10)
        self.setPath(stroke.createStroke(path))
        self._end_pos = p

    def paint(self, painter, option, widget):
        option.state &= ~QtWidgets.QStyle.State_Selected
        super().paint(painter, option, widget)

    def itemChange(self, change, value):
        if change == QtWidgets.QGraphicsItem.ItemSceneHasChanged:
            if self.scene():
                self.scene().addItem(self.handle)
        elif change == QtWidgets.QGraphicsItem.ItemPositionChange and self.isEnabled():
            p = self.mapToScene(self.end_pos)
            self.handle.setPos(p)
        return super().itemChange(change, value)


if __name__ == "__main__":
    app = QtWidgets.QApplication(sys.argv)
    scene = QtWidgets.QGraphicsScene(sceneRect=QtCore.QRectF(0, 0, 200, 200))
    item = PipeItem()
    scene.addItem(item)
    view = QtWidgets.QGraphicsView(scene)
    window = QtWidgets.QMainWindow()
    window.setCentralWidget(view)
    window.resize(640, 480)
    window.show()
    sys.exit(app.exec_())

UPDATE:

If you want the logic you want to be implemented then it is more complicated. The cause of the error is that the paint() method uses the boundingRect() to set the paint area, but in your case it does not take into account that it varies, a possible solution is the following:

class Item(QGraphicsPathItem):
    circle = QPainterPath()
    circle.addEllipse(QRectF(-5, -5, 10, 10))

    # ...

    def boundingRect(self):
        return self.shape().boundingRect()

Upvotes: 2

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