Reputation: 1230
I believe this is a simple question with probably a not simple answer.
Here is the code:
template<typename T>
T* copy(T* original, int size) {
T* result = new T[size];
// At this point the default constructor of all new T objects have been called.
for(int i = 0; i < size; ++i) {
// This will call the assignment operator= on all new T objects
result[i] = original[i];
}
return result;
}
Question:
Is there a way to initialize the newly allocated memory using the copy constructor of T instead of using default constructor followed by assignment operator?
The purpose is to copy each element to its analogous element in the new array using the copy constructor of T.
I imagine there could be a way to do that by allocating memory using malloc
, then calling the copy constructor for each element but I don't know how.
Here is an example solution from my imagination. If this is correct or this is the best we can get, tell me. Or propose a better solution:
template<typename T>
T* copy(T* original, int size) {
T* result = malloc(sizeof(T)*size);
// At this point the default constructor of all new T objects have been called.
for(int i = 0; i < size; ++i) {
T t(original[i]);
memcpy(result+i*sizeof(T), &t, sizeof(T));
}
return result;
}
Note: Raw pointers are being used for simplicity.
Note 2: I don't need a vector. This pattern will be used to copy the underlying data structure of more complicated objects.
Upvotes: 4
Views: 178
Reputation:
You will have to allocate memory by any other means, but keep in mind that size * sizeof(T)
can overflow. std::allocator
takes care of this.
Use std::uninitialized_copy
/std::uninitialized_copy_n
to perform the copy:
template<typename T>
T* copy(T* original, int size) {
std::allocator<T> alloc;
T* result = alloc.allocate(size);
try {
std::uninitialized_copy_n(original, size, result);
} catch (...) {
alloc.deallocate(result, size);
throw;
}
return result;
}
Later you can use std::destroy
/std::destroy_n
to destroy them and deallocate memory:
template<typename T>
void destroy(T* ptr, int size)
{
std::destroy_n(ptr, size);
std::allocator<T>().deallocate(ptr, size);
}
This should work unless you need to be able to delete them with operator delete[]
- in which case there is no solution for this.
If you are implementing a custom container, you can use template allocator like standard containers do:
template<typename T, typename Allocator = std::allocator<T>>
struct container
{
[[no_unique_address]] Allocator allocator;
...
};
Upvotes: 4
Reputation: 75707
For the new
operator I don't think so.
But yes there is. It's called std::vector
:
template<typename T>
std::vector<T> copy(T* original, int size) {
return std::vector<T>{original, original + size};
}
Because you don't follow RAII and use owning raw pointers your code is not memory leak free, so don't do that! Use C++ properly.
Upvotes: 0