Balaji
Balaji

Reputation: 2077

How do I draw a marker ? like a marker in google map using canvas

I need to DRAW a custom marker using canvas, so far I DREW a inverse Triangle shape. Do you have any idea to about how to DRAW a marker shape?

class DrawTriangle extends CustomPainter {

      Paint _paint;

      DrawTriangle() {
        _paint = Paint()
          ..color = Colors.green
          ..style = PaintingStyle.fill;
      }

      @override
      void paint(Canvas canvas, Size size) {
        var path = Path();
        path.moveTo(size.width, size.height);
        path.lineTo(size.width + 100, size.height - 100);
        path.lineTo(size.width - 100, size.height - 100);
        path.close();
        canvas.drawPath(path, _paint);
      }

      @override
      bool shouldRepaint(CustomPainter oldDelegate) {
        return false;
      }
    }
    Future<Uint8List> getBytesFromCanvas(
          int width, int height, Color color) async {
        final PictureRecorder pictureRecorder = PictureRecorder();
        final Canvas canvas = Canvas(pictureRecorder);
        CustomPainter painter = DrawTriangle();
        painter.paint(canvas, Size(100.0,100.0));
        final img = await pictureRecorder.endRecording().toImage(width, height);
        final data = await img.toByteData(format: ImageByteFormat.png);
        return data.buffer.asUint8List();
      }

This above method creates inverse triangle and I need to create a marker shape.. How do I achieve this?

Upvotes: 2

Views: 1679

Answers (2)

sharbel okzan
sharbel okzan

Reputation: 150

This isn't pixel perfect but it worked for me, (especially if the marker size isn't too big)

import 'dart:ui' as ui;

import 'package:flutter/material.dart';
import 'package:google_maps_flutter/google_maps_flutter.dart';
      

Future<BitmapDescriptor> getMarkerFromCanvas(
      int customNum, double width, double height, Color color) async {
    final ui.PictureRecorder pictureRecorder = ui.PictureRecorder();
    final Canvas canvas = Canvas(pictureRecorder);
    final Paint paint = Paint()..color = color;
    final Radius radius = Radius.circular(width / 2);
    canvas.clipPath(Path()
      ..moveTo(0, height / 2.7)
      ..lineTo(width / 2, height.toDouble())
      ..lineTo(width.toDouble(), height / 2.7)
      ..arcToPoint(
        Offset(width.toDouble(), 0),
      )
      ..arcToPoint(const Offset(0, 0)));
    canvas.drawRRect(
        RRect.fromRectAndCorners(
          Rect.fromLTWH(0.0, 0.0, width.toDouble(), height.toDouble()),
          topLeft: radius,
          topRight: radius,
          bottomLeft: radius,
          bottomRight: radius,
        ),
        paint);

    final img = await pictureRecorder
        .endRecording()
        .toImage(width.toInt(), height.toInt());
    final data = await img.toByteData(format: ui.ImageByteFormat.png);
    return BitmapDescriptor.fromBytes(data!.buffer.asUint8List());
  }

You can call this function asynchronously, then setState and use the stored returned BitmapDescriptor directly in a GoogleMap marker i.e: Marker( icon: _theReturnedValue);

Upvotes: 2

Sirus
Sirus

Reputation: 143

Why do you want to use custom painter you can also use images for the same task. I found this article for you. Hope I helped you.

Upvotes: 0

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